Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorHamed Zaghaghi <hamed.zaghaghi@gmail.com>2007-10-23 00:24:26 +0400
committerHamed Zaghaghi <hamed.zaghaghi@gmail.com>2007-10-23 00:24:26 +0400
commit21eb3e11e0d4d42d23de6c27a5cdf83d36ac0774 (patch)
treedf6641f49358a6f2cb401b095a185a7e149edcc5 /source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Prewitt2DFilter.h
parente979e6ee4d509665a3746959cbff95f47b0463db (diff)
2d-Filters feature and actuators.
Diffstat (limited to 'source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Prewitt2DFilter.h')
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Prewitt2DFilter.h31
1 files changed, 31 insertions, 0 deletions
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Prewitt2DFilter.h b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Prewitt2DFilter.h
new file mode 100644
index 00000000000..a6897bd33d4
--- /dev/null
+++ b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Prewitt2DFilter.h
@@ -0,0 +1,31 @@
+#ifndef __RAS_PREWITT2DFILTER
+#define __RAS_PREWITT2DFILTER
+
+char * PrewittFragmentShader=STRINGIFY(
+uniform sampler2D sampler0;
+uniform vec2 tc_offset[9];
+
+void main(void)
+{
+ vec4 sample[9];
+
+ for (int i = 0; i < 9; i++)
+ {
+ sample[i] = texture2D(sampler0,
+ gl_TexCoord[0].st + tc_offset[i]);
+ }
+
+ vec4 horizEdge = sample[2] + sample[5] + sample[8] -
+ (sample[0] + sample[3] + sample[6]);
+
+ vec4 vertEdge = sample[0] + sample[1] + sample[2] -
+ (sample[6] + sample[7] + sample[8]);
+
+ gl_FragColor.rgb = sqrt((horizEdge.rgb * horizEdge.rgb) +
+ (vertEdge.rgb * vertEdge.rgb));
+ gl_FragColor.a = 1.0;
+}
+
+);
+#endif
+