diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-06-09 00:08:19 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-06-09 00:08:19 +0400 |
commit | c8b4cf92067ffeb625aa39003baf5d8f7c3f0025 (patch) | |
tree | c6c50dbc3d90a65fca6c1ca56a93e4a57cf7e154 /source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.h | |
parent | e93db433a086a3e739c0f4026cd500f0b595b0f1 (diff) | |
parent | d76a6f5231c015c35123d22e1f5c3ffcdfbf9bbd (diff) |
2.50:
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19820:HEAD
Notes:
* Game and sequencer RNA, and sequencer header are now out of date
a bit after changes in trunk.
* I didn't know how to port these bugfixes, most likely they are
not needed anymore.
* Fix "duplicate strip" always increase the user count for ipo.
* IPO pinning on sequencer strips was lost during Undo.
Diffstat (limited to 'source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.h')
-rw-r--r-- | source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.h | 13 |
1 files changed, 10 insertions, 3 deletions
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.h b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.h index 653bb43e534..fe358808e4a 100644 --- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.h +++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.h @@ -9,6 +9,7 @@ class RAS_ListRasterizer; class RAS_ListSlot : public KX_ListSlot { + friend class RAS_ListRasterizer; unsigned int m_list; unsigned int m_flag; RAS_ListRasterizer* m_rasty; @@ -32,15 +33,21 @@ enum RAS_ListSlotFlags { LIST_NOCREATE =8, LIST_BEGIN =16, LIST_END =32, - LIST_REGEN =64 + LIST_REGEN =64, + LIST_DERIVEDMESH=128, }; -typedef std::map<RAS_DisplayArrayList, RAS_ListSlot*> RAS_Lists; +struct DerivedMesh; + +typedef std::map<RAS_DisplayArrayList, RAS_ListSlot*> RAS_ArrayLists; +typedef std::map<DerivedMesh*, RAS_ListSlot*> RAS_DerivedMeshLists; class RAS_ListRasterizer : public RAS_VAOpenGLRasterizer { bool mUseVertexArrays; - RAS_Lists mLists; + bool mATI; + RAS_ArrayLists mArrayLists; + RAS_DerivedMeshLists mDerivedMeshLists; RAS_ListSlot* FindOrAdd(class RAS_MeshSlot& ms); void ReleaseAlloc(); |