diff options
author | Campbell Barton <ideasman42@gmail.com> | 2014-03-28 08:54:18 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2014-03-28 08:57:33 +0400 |
commit | 3ec0c73211d6786664a303a7413cae4e67ef6cf5 (patch) | |
tree | f2a5c634ff37bf98197df31a8d24fea68929cf1e /source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLLight.cpp | |
parent | ac07046e55e515cbecbb2a528e97c0d57106f552 (diff) |
View3D: replace RV3D_VIEW_PERSPORTHO with RV3D_VIEW_USER
This is hardly used, and may be removed later (looks like quad view used by accident).
It could cause the 2d grid to draw with the view at an angle.
Diffstat (limited to 'source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLLight.cpp')
0 files changed, 0 insertions, 0 deletions