Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2009-10-27 03:25:38 +0300
committerCampbell Barton <ideasman42@gmail.com>2009-10-27 03:25:38 +0300
commit641072a769cc7bff4d69945c71f536c5b0394bc9 (patch)
treee6202ad7ca66dfc88bfb9b63cc4a47b71ceed2cb /source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp
parent491463c41659d791c09787ad5975c84a42ada74a (diff)
BGE: when letterbox is enabled use the camera framing as a clipping area (good for avoiding the HUD showing outside the bounds), use the framing color too (from dalai and myself)
Diffstat (limited to 'source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp')
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp12
1 files changed, 7 insertions, 5 deletions
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp
index 5b732e802f6..336d80507e4 100644
--- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp
+++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp
@@ -107,11 +107,7 @@ bool RAS_OpenGLRasterizer::Init()
{
GPU_state_init();
- m_redback = 0.4375;
- m_greenback = 0.4375;
- m_blueback = 0.4375;
- m_alphaback = 0.0;
-
+
m_ambr = 0.0f;
m_ambg = 0.0f;
m_ambb = 0.0f;
@@ -128,6 +124,12 @@ bool RAS_OpenGLRasterizer::Init()
glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+
+ m_redback = 0.4375;
+ m_greenback = 0.4375;
+ m_blueback = 0.4375;
+ m_alphaback = 0.0;
+
glShadeModel(GL_SMOOTH);
return true;