diff options
author | Mike Erwin <significant.bit@gmail.com> | 2015-12-14 05:19:45 +0300 |
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committer | Mike Erwin <significant.bit@gmail.com> | 2015-12-15 06:28:12 +0300 |
commit | 87fac9a81623d4856e5325718501423abfbcbbe5 (patch) | |
tree | ee27d9e847d5038e31c318a9618a161c0966f4ae /source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp | |
parent | 17a16b57df2d6e45c2f9e0d937c7baf8a386764b (diff) |
use float (not double) for font matrix
Following up on recent double --> float commits in the game engine.
Diffstat (limited to 'source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp')
-rw-r--r-- | source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp index e7b5bebd5e8..604b6a6b59b 100644 --- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp +++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp @@ -1504,7 +1504,7 @@ void RAS_OpenGLRasterizer::RenderBox2D(int xco, void RAS_OpenGLRasterizer::RenderText3D( int fontid, const char *text, int size, int dpi, - const float color[4], const double mat[16], float aspect) + const float color[4], const float mat[16], float aspect) { /* gl prepping */ DisableForText(); |