diff options
author | Nathan Letwory <nathan@letworyinteractive.com> | 2008-12-25 00:33:51 +0300 |
---|---|---|
committer | Nathan Letwory <nathan@letworyinteractive.com> | 2008-12-25 00:33:51 +0300 |
commit | 0d7027ecab5d4c667a42c1a5d16d88a9e74e8979 (patch) | |
tree | afefb5a8805551fe19509307b7a5abe44b21df7b /source/gameengine/Rasterizer/RAS_OpenGLRasterizer/SConscript | |
parent | 13e8e936b3d4a252ca734bbb537722d7a1f1e7cf (diff) |
2.5 / SCons / BGE
* this should bring back BGE with scons building. Tested on scons/msvc, will test scons/gcc in a bit
NOTE: this is not WITH_BF_PLAYER yet.
Diffstat (limited to 'source/gameengine/Rasterizer/RAS_OpenGLRasterizer/SConscript')
-rw-r--r-- | source/gameengine/Rasterizer/RAS_OpenGLRasterizer/SConscript | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/SConscript b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/SConscript index 0f2a537265a..b9358ffde6b 100644 --- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/SConscript +++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/SConscript @@ -6,4 +6,4 @@ sources = env.Glob('*.cpp') incs = '. #source/kernel/gen_system #intern/string #intern/moto/include #source/gameengine/Rasterizer #source/gameengine/BlenderRoutines ' incs += ' #source/blender/gpu #extern/glew/include ' + env['BF_OPENGL_INC'] -env.BlenderLib ( 'bf_oglrasterizer', Split(sources), Split(incs), [], libtype=['game','player'], priority=[40, 115] ) +env.BlenderLib ( 'bf_oglrasterizer', Split(sources), Split(incs), [], libtype=['core','player'], priority=[350, 115] ) |