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authorKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>2004-07-17 09:23:17 +0400
committerKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>2004-07-17 09:23:17 +0400
commit90fb63152628927d5d13b0101f4f2dcec025d2f7 (patch)
tree2f5f652729252632e3dc5c74e5c433ca2d297db1 /source/gameengine/Rasterizer/RAS_Polygon.h
parent5ff83fa2b8c63a9267722f01b5626ee0da41adda (diff)
Port a few rasterizer changes from tuhopuu2:
Up the max batch size. Clean up some of the code - move code in headers to source files etc.
Diffstat (limited to 'source/gameengine/Rasterizer/RAS_Polygon.h')
-rw-r--r--source/gameengine/Rasterizer/RAS_Polygon.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Rasterizer/RAS_Polygon.h b/source/gameengine/Rasterizer/RAS_Polygon.h
index bbfa22a2589..253faec6e95 100644
--- a/source/gameengine/Rasterizer/RAS_Polygon.h
+++ b/source/gameengine/Rasterizer/RAS_Polygon.h
@@ -72,7 +72,7 @@ public:
// RAS_TexVert* GetVertex(int index);
int VertexCount();
- void SetVertex(int i,int vertexindex); //const MT_Point3& xyz,const MT_Point2& uv,const unsigned int rgbacolor,const MT_Vector3& normal)
+ void SetVertex(int i, unsigned int vertexindex); //const MT_Point3& xyz,const MT_Point2& uv,const unsigned int rgbacolor,const MT_Vector3& normal)
const KX_VertexIndex& GetIndexBase();