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author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2008-07-08 01:25:10 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2008-07-08 01:25:10 +0400 |
commit | 178be13f65aa7a21e877501805bfab047c9d004c (patch) | |
tree | 6a2058d84cbe29e25a1dfec621eae7e7a09d3caf /source/gameengine/Rasterizer/RAS_TexVert.h | |
parent | 9bf054b7a922c35d929d4fd6d5451c19f3ec9bb6 (diff) |
Apricot Branch: GLSL
====================
* Second attemp at solving exp/log incompatibility, some compilers
don't seem to properly support preprocessor defines?
* Some simple optimizations to skip diffuse/specular/emit if they
are set to zero.
Diffstat (limited to 'source/gameengine/Rasterizer/RAS_TexVert.h')
0 files changed, 0 insertions, 0 deletions