diff options
author | Kent Mein <mein@cs.umn.edu> | 2002-11-25 18:29:57 +0300 |
---|---|---|
committer | Kent Mein <mein@cs.umn.edu> | 2002-11-25 18:29:57 +0300 |
commit | 209a2ede2cdeade0d543969e7b2ff62fee84b43e (patch) | |
tree | 28484297290b14033587b3704535db4a0bb06c71 /source/gameengine/Rasterizer | |
parent | d0e346d544cd3abb0007a68137b31923020f7aeb (diff) |
Last of the config.h mods...
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
added to these files.
Kent
--
mein@cs.umn.edu
Diffstat (limited to 'source/gameengine/Rasterizer')
12 files changed, 43 insertions, 9 deletions
diff --git a/source/gameengine/Rasterizer/RAS_BucketManager.cpp b/source/gameengine/Rasterizer/RAS_BucketManager.cpp index 39ec523cfa2..38eee62b954 100644 --- a/source/gameengine/Rasterizer/RAS_BucketManager.cpp +++ b/source/gameengine/Rasterizer/RAS_BucketManager.cpp @@ -29,6 +29,9 @@ * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ +#ifdef HAVE_CONFIG_H +#include <config.h> +#endif #ifdef WIN32 // don't show these anoying STL warnings diff --git a/source/gameengine/Rasterizer/RAS_FramingManager.cpp b/source/gameengine/Rasterizer/RAS_FramingManager.cpp index af0499bd348..d9b3708f6aa 100644 --- a/source/gameengine/Rasterizer/RAS_FramingManager.cpp +++ b/source/gameengine/Rasterizer/RAS_FramingManager.cpp @@ -30,9 +30,12 @@ */ #include "RAS_FramingManager.h" - #include "RAS_Rect.h" +#ifdef HAVE_CONFIG_H +#include <config.h> +#endif + void RAS_FramingManager:: ComputeDefaultFrustum( diff --git a/source/gameengine/Rasterizer/RAS_IPolygonMaterial.cpp b/source/gameengine/Rasterizer/RAS_IPolygonMaterial.cpp index 7e1017b5c39..1a11a0400f4 100644 --- a/source/gameengine/Rasterizer/RAS_IPolygonMaterial.cpp +++ b/source/gameengine/Rasterizer/RAS_IPolygonMaterial.cpp @@ -31,6 +31,9 @@ #include "RAS_IPolygonMaterial.h" +#ifdef HAVE_CONFIG_H +#include <config.h> +#endif RAS_IPolyMaterial::RAS_IPolyMaterial(const STR_String& texname, bool ba, diff --git a/source/gameengine/Rasterizer/RAS_IRenderTools.cpp b/source/gameengine/Rasterizer/RAS_IRenderTools.cpp index d52ba72af40..aa0053f3d1d 100644 --- a/source/gameengine/Rasterizer/RAS_IRenderTools.cpp +++ b/source/gameengine/Rasterizer/RAS_IRenderTools.cpp @@ -31,7 +31,9 @@ #include "RAS_IRenderTools.h" - +#ifdef HAVE_CONFIG_H +#include <config.h> +#endif void RAS_IRenderTools::SetViewMat(const MT_Transform& trans) { diff --git a/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp b/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp index ecb621c0d9d..d9e27c9c8d0 100644 --- a/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp +++ b/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp @@ -29,9 +29,12 @@ * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ - #include "RAS_MaterialBucket.h" +#ifdef HAVE_CONFIG_H +#include <config.h> +#endif + #ifdef WIN32 #pragma warning (disable:4786) #include <windows.h> diff --git a/source/gameengine/Rasterizer/RAS_MeshObject.cpp b/source/gameengine/Rasterizer/RAS_MeshObject.cpp index 3c78b7cf991..2a7323d845a 100644 --- a/source/gameengine/Rasterizer/RAS_MeshObject.cpp +++ b/source/gameengine/Rasterizer/RAS_MeshObject.cpp @@ -30,10 +30,13 @@ */ #include "RAS_MeshObject.h" - #include "RAS_IRasterizer.h" #include "MT_MinMax.h" +#ifdef HAVE_CONFIG_H +#include <config.h> +#endif + STR_String RAS_MeshObject::s_emptyname = ""; diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_CheckVertexArrays.cpp b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_CheckVertexArrays.cpp index ff57e7ab102..0a62acbec71 100644 --- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_CheckVertexArrays.cpp +++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_CheckVertexArrays.cpp @@ -31,6 +31,10 @@ */ #include "RAS_CheckVertexArrays.h" +#ifdef HAVE_CONFIG_H +#include <config.h> +#endif + #ifdef WIN32 #include <windows.h> #endif // WIN32 diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp index 32b5852137b..959b8ecc99f 100644 --- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp +++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp @@ -1,5 +1,9 @@ #include "RAS_OpenGLRasterizer.h" +#ifdef HAVE_CONFIG_H +#include <config.h> +#endif + #ifdef WIN32 #include <windows.h> #endif // WIN32 diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp index fe582a3d2ee..6350390ef76 100644 --- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp +++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp @@ -1,9 +1,10 @@ -#ifdef WIN32 +#ifdef HAVE_CONFIG_H +#include <config.h> +#endif +#ifdef WIN32 #include "RAS_VAOpenGLRasterizer.h" - - #include <windows.h> #include "GL/gl.h" diff --git a/source/gameengine/Rasterizer/RAS_Polygon.cpp b/source/gameengine/Rasterizer/RAS_Polygon.cpp index c495ef9679d..4ca1e37eb1f 100644 --- a/source/gameengine/Rasterizer/RAS_Polygon.cpp +++ b/source/gameengine/Rasterizer/RAS_Polygon.cpp @@ -29,6 +29,10 @@ * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ +#ifdef HAVE_CONFIG_H +#include <config.h> +#endif + #ifdef WIN32 #pragma warning (disable:4786) diff --git a/source/gameengine/Rasterizer/RAS_TexVert.cpp b/source/gameengine/Rasterizer/RAS_TexVert.cpp index 20a4f0d2570..c29a16c71d8 100644 --- a/source/gameengine/Rasterizer/RAS_TexVert.cpp +++ b/source/gameengine/Rasterizer/RAS_TexVert.cpp @@ -31,6 +31,9 @@ #include "RAS_TexVert.h" +#ifdef HAVE_CONFIG_H +#include <config.h> +#endif RAS_TexVert::RAS_TexVert(const MT_Point3& xyz, const MT_Point2& uv, diff --git a/source/gameengine/Rasterizer/RAS_texmatrix.cpp b/source/gameengine/Rasterizer/RAS_texmatrix.cpp index 515f05b8303..791d6e3dc7d 100644 --- a/source/gameengine/Rasterizer/RAS_texmatrix.cpp +++ b/source/gameengine/Rasterizer/RAS_texmatrix.cpp @@ -29,10 +29,11 @@ * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ - - #include "RAS_TexMatrix.h" +#ifdef HAVE_CONFIG_H +#include <config.h> +#endif void RAS_CalcTexMatrix(RAS_TexVert p[3],MT_Point3& origin,MT_Vector3& udir,MT_Vector3& vdir) { |