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authorKent Mein <mein@cs.umn.edu>2005-01-03 21:05:24 +0300
committerKent Mein <mein@cs.umn.edu>2005-01-03 21:05:24 +0300
commit48bc598658ef6b58d58be07aaf6d66220f8034c9 (patch)
tree1426160e7188feefb5b257faa23777ff3a098b3c /source/gameengine/Rasterizer
parent8055b5c24745a653d03023368198363a4ab15ef2 (diff)
More warning cleanups...
added a casts to: blender/blenlib/intern/BLI_memarena.c gameengine/Rasterizer/RAS_TexVert.cpp Removed unused vars from: blender/python/api2_2x/vector.c gameengine/Ketsji/KX_PyMath.cpp gameengine/Ketsji/KX_Scene.cpp gameengine/Physics/Sumo/Fuzzics/src/SM_Object.cpp gameengine/Rasterizer/RAS_FramingManager.cpp gameengine/Rasterizer/RAS_Polygon.cpp gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp Kent
Diffstat (limited to 'source/gameengine/Rasterizer')
-rw-r--r--source/gameengine/Rasterizer/RAS_FramingManager.cpp3
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp3
-rw-r--r--source/gameengine/Rasterizer/RAS_Polygon.cpp1
-rw-r--r--source/gameengine/Rasterizer/RAS_TexVert.cpp8
4 files changed, 5 insertions, 10 deletions
diff --git a/source/gameengine/Rasterizer/RAS_FramingManager.cpp b/source/gameengine/Rasterizer/RAS_FramingManager.cpp
index d9b3708f6aa..131893bd79f 100644
--- a/source/gameengine/Rasterizer/RAS_FramingManager.cpp
+++ b/source/gameengine/Rasterizer/RAS_FramingManager.cpp
@@ -174,9 +174,6 @@ ComputeFrustum(
RAS_FrameFrustum &frustum
){
- const int winx = availableViewport.GetWidth();
- const int winy = availableViewport.GetHeight();
-
RAS_FrameSettings::RAS_FrameType type = settings.FrameType();
const float design_width = float(settings.DesignAspectWidth());
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp
index f01d76bd8d2..77beed5ead1 100644
--- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp
+++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp
@@ -139,7 +139,6 @@ void RAS_VAOpenGLRasterizer::IndexPrimitives( const vecVertexArray& vertexarrays
bool useObjectColor,
const MT_Vector4& rgbacolor)
{
- unsigned char* mypointer=NULL;
static const GLsizei vtxstride = sizeof(RAS_TexVert);
GLenum drawmode;
switch (mode)
@@ -187,7 +186,7 @@ void RAS_VAOpenGLRasterizer::IndexPrimitives( const vecVertexArray& vertexarrays
vertexarray = &((*vertexarrays[vt]) [0]);
const KX_IndexArray & indexarray = (*indexarrays[vt]);
numindices = indexarray.size();
- int numverts = vertexarrays[vt]->size();
+ // int numverts = vertexarrays[vt]->size();
if (!numindices)
continue;
diff --git a/source/gameengine/Rasterizer/RAS_Polygon.cpp b/source/gameengine/Rasterizer/RAS_Polygon.cpp
index 10b5c9ff51c..bfd87d4e416 100644
--- a/source/gameengine/Rasterizer/RAS_Polygon.cpp
+++ b/source/gameengine/Rasterizer/RAS_Polygon.cpp
@@ -67,7 +67,6 @@ RAS_Polygon::RAS_Polygon(RAS_MaterialBucket* bucket,
m_numverts(numverts),
m_edgecode(0)
{
- int size = sizeof(RAS_Polygon);
m_vertexindexbase.m_vtxarray = vtxarrayindex ;//m_bucket->FindVertexArray(numverts);
m_polyFlags.Visible = visible;
}
diff --git a/source/gameengine/Rasterizer/RAS_TexVert.cpp b/source/gameengine/Rasterizer/RAS_TexVert.cpp
index 5dae717cd8e..c68806d500c 100644
--- a/source/gameengine/Rasterizer/RAS_TexVert.cpp
+++ b/source/gameengine/Rasterizer/RAS_TexVert.cpp
@@ -59,10 +59,10 @@ const MT_Point3& RAS_TexVert::xyz()
void RAS_TexVert::SetRGBA(const MT_Vector4& rgba)
{
unsigned char *colp = (unsigned char*) &m_rgba;
- colp[0] = rgba[0]*255.0;
- colp[1] = rgba[1]*255.0;
- colp[2] = rgba[2]*255.0;
- colp[3] = rgba[3]*255.0;
+ colp[0] = (unsigned char) (rgba[0]*255.0);
+ colp[1] = (unsigned char) (rgba[1]*255.0);
+ colp[2] = (unsigned char) (rgba[2]*255.0);
+ colp[3] = (unsigned char) (rgba[3]*255.0);
}