diff options
author | Kent Mein <mein@cs.umn.edu> | 2005-01-03 21:05:24 +0300 |
---|---|---|
committer | Kent Mein <mein@cs.umn.edu> | 2005-01-03 21:05:24 +0300 |
commit | 48bc598658ef6b58d58be07aaf6d66220f8034c9 (patch) | |
tree | 1426160e7188feefb5b257faa23777ff3a098b3c /source/gameengine/Rasterizer | |
parent | 8055b5c24745a653d03023368198363a4ab15ef2 (diff) |
More warning cleanups...
added a casts to:
blender/blenlib/intern/BLI_memarena.c
gameengine/Rasterizer/RAS_TexVert.cpp
Removed unused vars from:
blender/python/api2_2x/vector.c
gameengine/Ketsji/KX_PyMath.cpp gameengine/Ketsji/KX_Scene.cpp
gameengine/Physics/Sumo/Fuzzics/src/SM_Object.cpp
gameengine/Rasterizer/RAS_FramingManager.cpp
gameengine/Rasterizer/RAS_Polygon.cpp
gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp
Kent
Diffstat (limited to 'source/gameengine/Rasterizer')
4 files changed, 5 insertions, 10 deletions
diff --git a/source/gameengine/Rasterizer/RAS_FramingManager.cpp b/source/gameengine/Rasterizer/RAS_FramingManager.cpp index d9b3708f6aa..131893bd79f 100644 --- a/source/gameengine/Rasterizer/RAS_FramingManager.cpp +++ b/source/gameengine/Rasterizer/RAS_FramingManager.cpp @@ -174,9 +174,6 @@ ComputeFrustum( RAS_FrameFrustum &frustum ){ - const int winx = availableViewport.GetWidth(); - const int winy = availableViewport.GetHeight(); - RAS_FrameSettings::RAS_FrameType type = settings.FrameType(); const float design_width = float(settings.DesignAspectWidth()); diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp index f01d76bd8d2..77beed5ead1 100644 --- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp +++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp @@ -139,7 +139,6 @@ void RAS_VAOpenGLRasterizer::IndexPrimitives( const vecVertexArray& vertexarrays bool useObjectColor, const MT_Vector4& rgbacolor) { - unsigned char* mypointer=NULL; static const GLsizei vtxstride = sizeof(RAS_TexVert); GLenum drawmode; switch (mode) @@ -187,7 +186,7 @@ void RAS_VAOpenGLRasterizer::IndexPrimitives( const vecVertexArray& vertexarrays vertexarray = &((*vertexarrays[vt]) [0]); const KX_IndexArray & indexarray = (*indexarrays[vt]); numindices = indexarray.size(); - int numverts = vertexarrays[vt]->size(); + // int numverts = vertexarrays[vt]->size(); if (!numindices) continue; diff --git a/source/gameengine/Rasterizer/RAS_Polygon.cpp b/source/gameengine/Rasterizer/RAS_Polygon.cpp index 10b5c9ff51c..bfd87d4e416 100644 --- a/source/gameengine/Rasterizer/RAS_Polygon.cpp +++ b/source/gameengine/Rasterizer/RAS_Polygon.cpp @@ -67,7 +67,6 @@ RAS_Polygon::RAS_Polygon(RAS_MaterialBucket* bucket, m_numverts(numverts), m_edgecode(0) { - int size = sizeof(RAS_Polygon); m_vertexindexbase.m_vtxarray = vtxarrayindex ;//m_bucket->FindVertexArray(numverts); m_polyFlags.Visible = visible; } diff --git a/source/gameengine/Rasterizer/RAS_TexVert.cpp b/source/gameengine/Rasterizer/RAS_TexVert.cpp index 5dae717cd8e..c68806d500c 100644 --- a/source/gameengine/Rasterizer/RAS_TexVert.cpp +++ b/source/gameengine/Rasterizer/RAS_TexVert.cpp @@ -59,10 +59,10 @@ const MT_Point3& RAS_TexVert::xyz() void RAS_TexVert::SetRGBA(const MT_Vector4& rgba) { unsigned char *colp = (unsigned char*) &m_rgba; - colp[0] = rgba[0]*255.0; - colp[1] = rgba[1]*255.0; - colp[2] = rgba[2]*255.0; - colp[3] = rgba[3]*255.0; + colp[0] = (unsigned char) (rgba[0]*255.0); + colp[1] = (unsigned char) (rgba[1]*255.0); + colp[2] = (unsigned char) (rgba[2]*255.0); + colp[3] = (unsigned char) (rgba[3]*255.0); } |