diff options
author | Campbell Barton <ideasman42@gmail.com> | 2009-05-06 05:41:04 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2009-05-06 05:41:04 +0400 |
commit | 013afe4314dbda5345d52abc84938fabd51a86b5 (patch) | |
tree | 9d3c8bafb542939731518798354c42d180d7db8d /source/gameengine/Rasterizer | |
parent | 31b52cf95365ea08ac46987700f08e893d1ccb7f (diff) |
[#18690] mesh ripping allowed on multires
also fixed uninitialized variable use in the BGE when shaders are not supported.
Diffstat (limited to 'source/gameengine/Rasterizer')
-rw-r--r-- | source/gameengine/Rasterizer/RAS_2DFilterManager.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp b/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp index 176da51b183..239031866ca 100644 --- a/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp +++ b/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp @@ -63,11 +63,9 @@ numberoffilters(0), need_tex_update(true) isshadersupported = GLEW_ARB_shader_objects && GLEW_ARB_fragment_shader && GLEW_ARB_multitexture; + /* used to return before 2.49 but need to initialize values so dont */ if(!isshadersupported) - { std::cout<<"shaders not supported!" << std::endl; - return; - } int passindex; for(passindex =0; passindex<MAX_RENDER_PASS; passindex++) |