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authorCampbell Barton <ideasman42@gmail.com>2018-06-29 10:23:51 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-06-29 10:23:51 +0300
commitb3727668168075137f2ded11d7a7821548e4451d (patch)
tree32d6ae27a8b386b765677bc5e3ffe6e33a182c09 /source/gameengine/Rasterizer
parentaf36dd4664ddf35c7ad99f05f9878ce1acf787bd (diff)
Cleanup: trailing newlines
Diffstat (limited to 'source/gameengine/Rasterizer')
-rw-r--r--source/gameengine/Rasterizer/RAS_BucketManager.cpp1
-rw-r--r--source/gameengine/Rasterizer/RAS_Deformer.h1
-rw-r--r--source/gameengine/Rasterizer/RAS_FramingManager.cpp2
-rw-r--r--source/gameengine/Rasterizer/RAS_IPolygonMaterial.cpp1
-rw-r--r--source/gameengine/Rasterizer/RAS_MaterialBucket.cpp1
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Blur2DFilter.h1
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Dilation2DFilter.h1
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Laplacian2DFilter.h1
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Prewitt2DFilter.h1
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Sobel2DFilter.h1
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLLight.cpp2
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLOffScreen.h1
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp1
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVA.cpp1
-rw-r--r--source/gameengine/Rasterizer/RAS_Polygon.h1
15 files changed, 0 insertions, 17 deletions
diff --git a/source/gameengine/Rasterizer/RAS_BucketManager.cpp b/source/gameengine/Rasterizer/RAS_BucketManager.cpp
index 547c6ec7097..ec5e3402de5 100644
--- a/source/gameengine/Rasterizer/RAS_BucketManager.cpp
+++ b/source/gameengine/Rasterizer/RAS_BucketManager.cpp
@@ -377,4 +377,3 @@ void RAS_BucketManager::MergeBucketManager(RAS_BucketManager *other, SCA_IScene
other->GetAlphaBuckets().clear();
//printf("AFTER %d %d\n", GetSolidBuckets().size(), GetAlphaBuckets().size());
}
-
diff --git a/source/gameengine/Rasterizer/RAS_Deformer.h b/source/gameengine/Rasterizer/RAS_Deformer.h
index 058f2304f3d..5a2197ed81d 100644
--- a/source/gameengine/Rasterizer/RAS_Deformer.h
+++ b/source/gameengine/Rasterizer/RAS_Deformer.h
@@ -100,4 +100,3 @@ protected:
};
#endif
-
diff --git a/source/gameengine/Rasterizer/RAS_FramingManager.cpp b/source/gameengine/Rasterizer/RAS_FramingManager.cpp
index 6e7c5f1b326..b2148b94d09 100644
--- a/source/gameengine/Rasterizer/RAS_FramingManager.cpp
+++ b/source/gameengine/Rasterizer/RAS_FramingManager.cpp
@@ -421,5 +421,3 @@ RAS_FramingManager::
}
}
-
-
diff --git a/source/gameengine/Rasterizer/RAS_IPolygonMaterial.cpp b/source/gameengine/Rasterizer/RAS_IPolygonMaterial.cpp
index cfe239a2e09..8ad4a9c8d42 100644
--- a/source/gameengine/Rasterizer/RAS_IPolygonMaterial.cpp
+++ b/source/gameengine/Rasterizer/RAS_IPolygonMaterial.cpp
@@ -293,4 +293,3 @@ bool RAS_IPolyMaterial::UsesObjectColor() const
}
unsigned int RAS_IPolyMaterial::m_newpolymatid = 0;
-
diff --git a/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp b/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp
index 0de9af50872..10542c985ff 100644
--- a/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp
+++ b/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp
@@ -676,4 +676,3 @@ void RAS_MaterialBucket::Optimize(MT_Scalar distance)
jt->Join(&*it, distance);
#endif
}
-
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Blur2DFilter.h b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Blur2DFilter.h
index 3f1644a5c60..295244e3e94 100644
--- a/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Blur2DFilter.h
+++ b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Blur2DFilter.h
@@ -52,4 +52,3 @@ void main(void)
}
);
#endif
-
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Dilation2DFilter.h b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Dilation2DFilter.h
index 4e863cb6f8d..80fb313fb3c 100644
--- a/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Dilation2DFilter.h
+++ b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Dilation2DFilter.h
@@ -52,4 +52,3 @@ void main(void)
}
);
#endif
-
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Laplacian2DFilter.h b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Laplacian2DFilter.h
index 9ec5092817d..84aa2ceb266 100644
--- a/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Laplacian2DFilter.h
+++ b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Laplacian2DFilter.h
@@ -54,4 +54,3 @@ void main(void)
}
);
#endif
-
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Prewitt2DFilter.h b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Prewitt2DFilter.h
index 4ae6009fdeb..10bb2796240 100644
--- a/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Prewitt2DFilter.h
+++ b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Prewitt2DFilter.h
@@ -59,4 +59,3 @@ void main(void)
);
#endif
-
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Sobel2DFilter.h b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Sobel2DFilter.h
index 088ac10a56a..ca35b945488 100644
--- a/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Sobel2DFilter.h
+++ b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Sobel2DFilter.h
@@ -58,4 +58,3 @@ void main(void)
}
);
#endif
-
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLLight.cpp b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLLight.cpp
index ff0e7516fc8..cc343916b90 100644
--- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLLight.cpp
+++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLLight.cpp
@@ -295,5 +295,3 @@ void RAS_OpenGLLight::Update()
GPU_lamp_update_spot(lamp, m_spotsize, m_spotblend);
}
}
-
-
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLOffScreen.h b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLOffScreen.h
index 3f6845f1e21..15c7744c13a 100644
--- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLOffScreen.h
+++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLOffScreen.h
@@ -62,4 +62,3 @@ public:
};
#endif /* __RAS_OPENGLOFFSCREEN__ */
-
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp
index 659576df1c3..9472ff9b70e 100644
--- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp
+++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp
@@ -1721,4 +1721,3 @@ void RAS_OpenGLRasterizer::PrintHardwareInfo()
pprint(" GL_ARB_texture_non_power_of_two supported " << (GPU_full_non_power_of_two_support()?"yes.":"no."));
}
-
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVA.cpp b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVA.cpp
index b8900121d69..85fab3753b4 100644
--- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVA.cpp
+++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVA.cpp
@@ -257,4 +257,3 @@ void RAS_StorageVA::EnableTextures(bool enable)
m_last_attrib_num = 0;
}
}
-
diff --git a/source/gameengine/Rasterizer/RAS_Polygon.h b/source/gameengine/Rasterizer/RAS_Polygon.h
index 8606eb34081..7fed42ff24a 100644
--- a/source/gameengine/Rasterizer/RAS_Polygon.h
+++ b/source/gameengine/Rasterizer/RAS_Polygon.h
@@ -98,4 +98,3 @@ public:
};
#endif
-