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authorCampbell Barton <ideasman42@gmail.com>2012-03-18 11:38:51 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-03-18 11:38:51 +0400
commit4f19c1a995de507044d1b5ada7fb7398cdb32096 (patch)
treee46c13dd84a493177c80af0715f8f9b09c333943 /source/gameengine/Rasterizer
parente56f71400060f10f73bed6b5c52fc537e5a0d617 (diff)
spelling cleanup
Diffstat (limited to 'source/gameengine/Rasterizer')
-rw-r--r--source/gameengine/Rasterizer/RAS_2DFilterManager.cpp2
-rw-r--r--source/gameengine/Rasterizer/RAS_MaterialBucket.h2
-rw-r--r--source/gameengine/Rasterizer/RAS_TexVert.cpp4
3 files changed, 4 insertions, 4 deletions
diff --git a/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp b/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp
index 9706de20b79..99346c0a6c6 100644
--- a/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp
+++ b/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp
@@ -58,7 +58,7 @@ numberoffilters(0), need_tex_update(true)
isshadersupported = GLEW_ARB_shader_objects &&
GLEW_ARB_fragment_shader && GLEW_ARB_multitexture;
- /* used to return before 2.49 but need to initialize values so dont */
+ /* used to return before 2.49 but need to initialize values so don't */
if(!isshadersupported)
std::cout<<"shaders not supported!" << std::endl;
diff --git a/source/gameengine/Rasterizer/RAS_MaterialBucket.h b/source/gameengine/Rasterizer/RAS_MaterialBucket.h
index 4142ebd2e39..cff4d67d44b 100644
--- a/source/gameengine/Rasterizer/RAS_MaterialBucket.h
+++ b/source/gameengine/Rasterizer/RAS_MaterialBucket.h
@@ -82,7 +82,7 @@ class RAS_DisplayArray
public:
vector<RAS_TexVert> m_vertex;
vector<unsigned short> m_index;
- /* LINE currently isnt used */
+ /* LINE currently isn't used */
enum { LINE = 2, TRIANGLE = 3, QUAD = 4 } m_type;
//RAS_MeshSlot *m_origSlot;
diff --git a/source/gameengine/Rasterizer/RAS_TexVert.cpp b/source/gameengine/Rasterizer/RAS_TexVert.cpp
index 454fd8ecc69..f74aa24232b 100644
--- a/source/gameengine/Rasterizer/RAS_TexVert.cpp
+++ b/source/gameengine/Rasterizer/RAS_TexVert.cpp
@@ -123,14 +123,14 @@ bool RAS_TexVert::closeTo(const RAS_TexVert* other)
{
return (
/* m_flag == other->m_flag && */
- /* at the moment the face only stores the smooth/flat setting so dont bother comparing it */
+ /* at the moment the face only stores the smooth/flat setting so don't bother comparing it */
m_rgba == other->m_rgba &&
MT_fuzzyEqual(MT_Vector3(m_normal), MT_Vector3(other->m_normal)) &&
MT_fuzzyEqual(MT_Vector3(m_tangent), MT_Vector3(other->m_tangent)) &&
MT_fuzzyEqual(MT_Vector2(m_uv1), MT_Vector2(other->m_uv1)) &&
MT_fuzzyEqual(MT_Vector2(m_uv2), MT_Vector2(other->m_uv2)) /* &&
MT_fuzzyEqual(MT_Vector3(m_localxyz), MT_Vector3(other->m_localxyz))*/);
- /* dont bother comparing m_localxyz since we know there from the same vert */
+ /* don't bother comparing m_localxyz since we know there from the same vert */
}
short RAS_TexVert::getFlag() const