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authorCampbell Barton <ideasman42@gmail.com>2012-11-03 19:35:03 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-11-03 19:35:03 +0400
commit25591e958d8cf8247ec67a2838470f96a8ae606a (patch)
tree6b5ec714de724b207e89672dfaf65afe4fe15180 /source/gameengine/Rasterizer
parent060ea498b0565764d154ce968cde173e5676a521 (diff)
style cleanup: tabs & whitespace
Diffstat (limited to 'source/gameengine/Rasterizer')
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Erosion2DFilter.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Erosion2DFilter.h b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Erosion2DFilter.h
index 6319be6ce4a..eaefd5c13fa 100644
--- a/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Erosion2DFilter.h
+++ b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Erosion2DFilter.h
@@ -32,7 +32,7 @@
#ifndef __RAS_EROSION2DFILTER_H__
#define __RAS_EROSION2DFILTER_H__
-const char * ErosionFragmentShader=STRINGIFY(
+const char * ErosionFragmentShader = STRINGIFY(
uniform sampler2D bgl_RenderedTexture;
uniform vec2 bgl_TextureCoordinateOffset[9];