Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorDalai Felinto <dfelinto@gmail.com>2013-01-28 05:26:36 +0400
committerDalai Felinto <dfelinto@gmail.com>2013-01-28 05:26:36 +0400
commit3a1ee13278b21176482b98d86709a3bdd489d531 (patch)
treecc2eedec28b5e8bba5062db0fedf5d07930e5efc /source/gameengine/Rasterizer
parentf64124cb781fee2366f1c5db4f0068420f874556 (diff)
BGE Profile : visual feedback bars and improvements
You can see a screenshot of the funcionality here: http://wiki.blender.org/index.php/Doc:2.6/manual/Game_Engine/Performance/Display/Framerate_and_Profile This patch creates a bar-like graph to quickly allow the game dev to see the performance changes. Also it changes the font to monospace (too allow ' ' padding) and reduced shadow border to match the blenderplayer one. Patch finalized and commited at Global Game Jam Vancouver (last one, time to sleep forever now)
Diffstat (limited to 'source/gameengine/Rasterizer')
-rw-r--r--source/gameengine/Rasterizer/RAS_IRenderTools.h16
1 files changed, 16 insertions, 0 deletions
diff --git a/source/gameengine/Rasterizer/RAS_IRenderTools.h b/source/gameengine/Rasterizer/RAS_IRenderTools.h
index bccda634222..6131abc0650 100644
--- a/source/gameengine/Rasterizer/RAS_IRenderTools.h
+++ b/source/gameengine/Rasterizer/RAS_IRenderTools.h
@@ -100,6 +100,22 @@ public:
double* oglmatrix,
int drawingmode
)=0;
+
+ /**
+ * Renders 2D boxes.
+ * \param xco Position on the screen (origin in lower left corner).
+ * \param yco Position on the screen (origin in lower left corner).
+ * \param width Width of the canvas to draw to.
+ * \param height Height of the canvas to draw to.
+ * \param percentage Percentage of bar.
+ */
+ virtual
+ void
+ RenderBox2D(int xco,
+ int yco,
+ int width,
+ int height,
+ float percentage) = 0;
/**
* Renders 3D text string using BFL.