diff options
author | Nick Samarin <nicks1987@bigmir.net> | 2010-08-05 17:54:56 +0400 |
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committer | Nick Samarin <nicks1987@bigmir.net> | 2010-08-05 17:54:56 +0400 |
commit | f09cd6974eb413e8783b6e3f1a1c8f8c8e53af24 (patch) | |
tree | 34da6b2ba4465e69bb782aff815ddb4d15fba509 /source/gameengine/Rasterizer | |
parent | ff87e3c5e821e028e9b6677765877cfb97139445 (diff) | |
parent | 8c75853bb6cecc70e201e38c7354c36539419324 (diff) |
synched with trunk at revision 31065
Diffstat (limited to 'source/gameengine/Rasterizer')
3 files changed, 2 insertions, 4 deletions
diff --git a/source/gameengine/Rasterizer/CMakeLists.txt b/source/gameengine/Rasterizer/CMakeLists.txt index 096b1583e3e..d718bf3e507 100644 --- a/source/gameengine/Rasterizer/CMakeLists.txt +++ b/source/gameengine/Rasterizer/CMakeLists.txt @@ -43,4 +43,3 @@ SET(INC ADD_DEFINITIONS(-DGLEW_STATIC) BLENDERLIB(bf_rasterizer "${SRC}" "${INC}") -#env.BlenderLib ( 'bf_rasterizer', sources, Split(incs), [], libtype=['game','player'], priority=[35,115], compileflags = cflags ) diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/CMakeLists.txt b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/CMakeLists.txt index 5d6f61ebfa1..cc48952dc20 100644 --- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/CMakeLists.txt +++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/CMakeLists.txt @@ -44,4 +44,3 @@ SET(INC ADD_DEFINITIONS(-DGLEW_STATIC) BLENDERLIB(bf_oglrasterizer "${SRC}" "${INC}") -#env.BlenderLib ( 'bf_oglrasterizer', Split(sources), Split(incs), [], libtype=['game','player'], priority=[40, 120] ) diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp index 087b5d052c3..622ba852934 100644 --- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp +++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp @@ -91,8 +91,8 @@ void RAS_VAOpenGLRasterizer::SetDrawingMode(int drawingmode) void RAS_VAOpenGLRasterizer::Exit() { - glEnableClientState(GL_VERTEX_ARRAY); - glEnableClientState(GL_NORMAL_ARRAY); + glDisableClientState(GL_VERTEX_ARRAY); + glDisableClientState(GL_NORMAL_ARRAY); glDisableClientState(GL_TEXTURE_COORD_ARRAY); glDisableClientState(GL_COLOR_ARRAY); |