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authorErwin Coumans <blender@erwincoumans.com>2006-01-07 03:14:37 +0300
committerErwin Coumans <blender@erwincoumans.com>2006-01-07 03:14:37 +0300
commitbed24bc299616f8ee05762a15d083b56df6b3450 (patch)
tree1f0438f43fa6ad1120dfe3e1b6b21d7762efa2dc /source/gameengine/Rasterizer
parent524ea29aaa77922ff123b04deaabed19517214e7 (diff)
more work to get armatures/blender materials to work under non-windows platforms
Diffstat (limited to 'source/gameengine/Rasterizer')
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLRasterizer/ARB_multitexture.h2
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.cpp11
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.h2
3 files changed, 7 insertions, 8 deletions
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/ARB_multitexture.h b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/ARB_multitexture.h
index 0c68673ffb3..0730c632b82 100644
--- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/ARB_multitexture.h
+++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/ARB_multitexture.h
@@ -11,9 +11,7 @@
GL_ARB_multitexture
---------------------------------------------------------------------------- */
#ifndef GL_ARB_multitexture
-#ifdef WIN32
#define GL_ARB_multitexture 1
-#endif //WIN32
#endif
#ifdef GL_ARB_multitexture
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.cpp b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.cpp
index 71b68815c15..dee75662236 100644
--- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.cpp
+++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.cpp
@@ -322,7 +322,6 @@ BL_EXTInfo RAS_EXT_support;
#if defined(GL_ARB_multitexture)
int max_texture_units = 2;
-
PFNGLACTIVETEXTUREARBPROC glActiveTextureARB;
PFNGLCLIENTACTIVETEXTUREARBPROC glClientActiveTextureARB;
PFNGLMULTITEXCOORD1DARBPROC glMultiTexCoord1dARB;
@@ -466,10 +465,12 @@ static void LinkExtensions()
}
#endif
+#ifdef WIN32
#ifdef GL_ARB_multitexture
if (QueryExtension("GL_ARB_multitexture"))
{
- glActiveTextureARB = reinterpret_cast<PFNGLACTIVETEXTUREARBPROC>(bglGetProcAddress((const GLubyte *) "glActiveTextureARB"));
+ void* ptr=0;
+ glActiveTextureARB = reinterpret_cast<PFNGLACTIVETEXTUREARBPROC>(ptr);//bglGetProcAddress((const GLubyte *) "glActiveTextureARB"));
glClientActiveTextureARB = reinterpret_cast<PFNGLCLIENTACTIVETEXTUREARBPROC>(bglGetProcAddress((const GLubyte *) "glClientActiveTextureARB"));
glMultiTexCoord1dARB = reinterpret_cast<PFNGLMULTITEXCOORD1DARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord1dARB"));
glMultiTexCoord1dvARB = reinterpret_cast<PFNGLMULTITEXCOORD1DVARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord1dvARB"));
@@ -513,9 +514,9 @@ static void LinkExtensions()
}
}
#endif
+#endif// WIN32
-
-
+#ifdef WIN32
#ifdef GL_EXT_blend_color
if (QueryExtension("GL_EXT_blend_color"))
{
@@ -530,7 +531,7 @@ static void LinkExtensions()
}
}
#endif
-
+#endif
#ifdef GL_ARB_shader_objects
if (QueryExtension("GL_ARB_shader_objects"))
{
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.h b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.h
index 119eda3b5bb..5009691d3f5 100644
--- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.h
+++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.h
@@ -44,7 +44,6 @@
#include "EXT_separate_specular_color.h"
#include "ARB_multitexture.h"
-
namespace bgl
{
/**
@@ -409,6 +408,7 @@ extern PFNGLBLENDCOLOREXTPROC glBlendColorEXT;
#endif
#ifdef GL_ARB_multitexture
+
extern int max_texture_units;
typedef void (APIENTRY * PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
typedef void (APIENTRY * PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);