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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2008-11-13 00:16:53 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2008-11-13 00:16:53 +0300
commitbdfe7d89e2f1292644577972c716931b4ce3c6c3 (patch)
treed00eb50b749cb001e2b08272c91791e66740b05d /source/gameengine/SConscript
parent78a1c27c4a6abe0ed31ca93ad21910f3df04da56 (diff)
parent7e4db234cee71ead34ee81a12e27da4bd548eb4b (diff)
Merge of trunk into blender 2.5:
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r12987:17416 Issues: * GHOST/X11 had conflicting changes. Some code was added in 2.5, which was later added in trunk also, but reverted partially, specifically revision 16683. I have left out this reversion in the 2.5 branch since I think it is needed there. http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16683 * Scons had various conflicting changes, I decided to go with trunk version for everything except priorities and some library renaming. * In creator.c, there were various fixes and fixes for fixes related to the -w -W and -p options. In 2.5 -w and -W is not coded yet, and -p is done differently. Since this is changed so much, and I don't think those fixes would be needed in 2.5, I've left them out. * Also in creator.c: there was code for a python bugfix where the screen was not initialized when running with -P. The code that initializes the screen there I had to disable, that can't work in 2.5 anymore but left it commented as a reminder. Further I had to disable some new function calls. using src/ and python/, as was done already in this branch, disabled function calls: * bpath.c: error reporting * BME_conversions.c: editmesh conversion functions. * SHD_dynamic: disabled almost completely, there is no python/. * KX_PythonInit.cpp and Ketsji/ build files: Mathutils is not there, disabled. * text.c: clipboard copy call. * object.c: OB_SUPPORT_MATERIAL. * DerivedMesh.c and subsurf_ccg, stipple_quarttone. Still to be done: * Go over files and functions that were moved to a different location but could still use changes that were done in trunk.
Diffstat (limited to 'source/gameengine/SConscript')
-rw-r--r--source/gameengine/SConscript37
1 files changed, 19 insertions, 18 deletions
diff --git a/source/gameengine/SConscript b/source/gameengine/SConscript
index 3578e74ea55..e841f206eee 100644
--- a/source/gameengine/SConscript
+++ b/source/gameengine/SConscript
@@ -2,26 +2,27 @@
Import ('env')
SConscript(['BlenderRoutines/SConscript',
- 'Converter/SConscript',
- 'Expressions/SConscript',
- 'GameLogic/SConscript',
- 'Ketsji/SConscript',
- 'Ketsji/KXNetwork/SConscript',
- 'Network/SConscript',
- 'Network/LoopBackNetwork/SConscript',
- 'Physics/common/SConscript',
- 'Physics/Dummy/SConscript',
- 'Rasterizer/SConscript',
- 'Rasterizer/RAS_OpenGLRasterizer/SConscript',
- 'SceneGraph/SConscript',
- 'Physics/Bullet/SConscript',
- 'Physics/Sumo/SConscript'
- ])
+ 'Converter/SConscript',
+ 'Expressions/SConscript',
+ 'GameLogic/SConscript',
+ 'Ketsji/SConscript',
+ 'Ketsji/KXNetwork/SConscript',
+ 'Network/SConscript',
+ 'Network/LoopBackNetwork/SConscript',
+ 'Physics/common/SConscript',
+ 'Physics/Dummy/SConscript',
+ 'Rasterizer/SConscript',
+ 'Rasterizer/RAS_OpenGLRasterizer/SConscript',
+ 'SceneGraph/SConscript',
+ 'Physics/Bullet/SConscript',
+ 'Physics/Sumo/SConscript',
+ 'VideoTexture/SConscript'
+ ])
if env['WITH_BF_PLAYER']:
- SConscript(['GamePlayer/SConscript'])
+ SConscript(['GamePlayer/SConscript'])
#if user_options_dict['USE_PHYSICS'] == 'solid':
-# SConscript(['Physics/Sumo/SConscript'])
+# SConscript(['Physics/Sumo/SConscript'])
#elif user_options_dict['USE_PHYSICS'] == 'ode':
-# SConscript(['Physics/BlOde/SConscript'])
+# SConscript(['Physics/BlOde/SConscript'])