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author | Campbell Barton <ideasman42@gmail.com> | 2010-10-10 11:01:56 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-10-10 11:01:56 +0400 |
commit | f49fc58df63d42ab451380ea92e55b1265d14e4e (patch) | |
tree | 026f338d863a838844ba443f39056c01aa3be004 /source/gameengine/SConscript | |
parent | d420d09da982e1a874ffe2b0612b8fdd0afc980e (diff) |
enable building the game engine without bullet for scons & cmake
Diffstat (limited to 'source/gameengine/SConscript')
-rw-r--r-- | source/gameengine/SConscript | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/source/gameengine/SConscript b/source/gameengine/SConscript index e7c9328688f..aebbf4d9fcf 100644 --- a/source/gameengine/SConscript +++ b/source/gameengine/SConscript @@ -14,7 +14,6 @@ SConscript(['BlenderRoutines/SConscript', 'Rasterizer/SConscript', 'Rasterizer/RAS_OpenGLRasterizer/SConscript', 'SceneGraph/SConscript', - 'Physics/Bullet/SConscript' ]) if env['WITH_BF_PYTHON']: @@ -22,3 +21,6 @@ if env['WITH_BF_PYTHON']: if env['WITH_BF_PLAYER']: SConscript(['GamePlayer/SConscript']) + +if env['WITH_BF_BULLET']: + SConscript(['Physics/Bullet/SConscript']) |