diff options
author | Campbell Barton <ideasman42@gmail.com> | 2009-09-30 01:42:40 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2009-09-30 01:42:40 +0400 |
commit | 98ee2a781dd20bb58f72ee5700a11b2dd5124d74 (patch) | |
tree | 44825775e2d4ddc51d2138755b55c46fc17bb617 /source/gameengine/SConscript | |
parent | 53f0c3b018a995bbada591351568e4bb217dd1df (diff) |
option to build the BGE without python, uses existing python check (cmake and scons)
when python is disabled videotextures are not built.
Diffstat (limited to 'source/gameengine/SConscript')
-rw-r--r-- | source/gameengine/SConscript | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/source/gameengine/SConscript b/source/gameengine/SConscript index 592b138583f..e7c9328688f 100644 --- a/source/gameengine/SConscript +++ b/source/gameengine/SConscript @@ -14,9 +14,11 @@ SConscript(['BlenderRoutines/SConscript', 'Rasterizer/SConscript', 'Rasterizer/RAS_OpenGLRasterizer/SConscript', 'SceneGraph/SConscript', - 'Physics/Bullet/SConscript', - 'VideoTexture/SConscript' + 'Physics/Bullet/SConscript' ]) +if env['WITH_BF_PYTHON']: + SConscript(['VideoTexture/SConscript']) + if env['WITH_BF_PLAYER']: SConscript(['GamePlayer/SConscript']) |