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author | Michel Selten <michel@mselten.demon.nl> | 2004-02-22 16:39:00 +0300 |
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committer | Michel Selten <michel@mselten.demon.nl> | 2004-02-22 16:39:00 +0300 |
commit | 2cc629eaa7aab91f28f5d7c2b462b7f80b5ffcba (patch) | |
tree | 634ddbbe4af32425eb110eb92aff5467b764d6b4 /source/gameengine/SConscript | |
parent | e5797936523d7834c8a4fc3a29e7b37472dc2170 (diff) |
SCons updates
* Internationalization support is now available on Linux. By default this
feature is disabled. The reason is that you need to have a precompiled
version of the ftgl library for your gcc version.
To enable ftgl support you need to do the following:
- compile ftgl.
- set USE_INTERNATIONAL='true' in the config.opts file
- set the FTGL_INCLUDE and FTGL_LIBPATH to valid locations.
Freetype2 is detected automatically on your system by using pkg-config.
There was a problem with linking libraries. I took a look at how the
Makefile environment did it, and copied the mechanism. Now we're linking:
freetype, blender_ftf, ftgl and freetype. (Yes, 2x freetype).
* Minor variable cleanup.
sdl flags are now collected in one Environment() in stead of two. Adapted
all relevant platform variables accordingly.
Diffstat (limited to 'source/gameengine/SConscript')
0 files changed, 0 insertions, 0 deletions