Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2010-10-10 11:01:56 +0400
committerCampbell Barton <ideasman42@gmail.com>2010-10-10 11:01:56 +0400
commitf49fc58df63d42ab451380ea92e55b1265d14e4e (patch)
tree026f338d863a838844ba443f39056c01aa3be004 /source/gameengine/SConscript
parentd420d09da982e1a874ffe2b0612b8fdd0afc980e (diff)
enable building the game engine without bullet for scons & cmake
Diffstat (limited to 'source/gameengine/SConscript')
-rw-r--r--source/gameengine/SConscript4
1 files changed, 3 insertions, 1 deletions
diff --git a/source/gameengine/SConscript b/source/gameengine/SConscript
index e7c9328688f..aebbf4d9fcf 100644
--- a/source/gameengine/SConscript
+++ b/source/gameengine/SConscript
@@ -14,7 +14,6 @@ SConscript(['BlenderRoutines/SConscript',
'Rasterizer/SConscript',
'Rasterizer/RAS_OpenGLRasterizer/SConscript',
'SceneGraph/SConscript',
- 'Physics/Bullet/SConscript'
])
if env['WITH_BF_PYTHON']:
@@ -22,3 +21,6 @@ if env['WITH_BF_PYTHON']:
if env['WITH_BF_PLAYER']:
SConscript(['GamePlayer/SConscript'])
+
+if env['WITH_BF_BULLET']:
+ SConscript(['Physics/Bullet/SConscript'])