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authorMichel Selten <michel@mselten.demon.nl>2004-02-15 22:25:32 +0300
committerMichel Selten <michel@mselten.demon.nl>2004-02-15 22:25:32 +0300
commit9330e553e88fe77b3a08cfac3a13046031b58e56 (patch)
tree69b9155aad185dc347bef0dcffaf8c538980fb72 /source/gameengine/SceneGraph/SConscript
parent2fbf2b3775405566eb5906da2c7223eb9b626427 (diff)
SCons updates
* libraries are now generated in [BUILD_DIR]/lib * passed the user_options to all libraries now. This means I could remove a couple of Export/Import lines. * Changed the order in source/blender/src/SConscript and source/gameengine/SConscript. All libraries are now sorted alphabetically. This has no impact on the build process.
Diffstat (limited to 'source/gameengine/SceneGraph/SConscript')
-rwxr-xr-xsource/gameengine/SceneGraph/SConscript3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/gameengine/SceneGraph/SConscript b/source/gameengine/SceneGraph/SConscript
index 6f51bef7989..4e98000a36c 100755
--- a/source/gameengine/SceneGraph/SConscript
+++ b/source/gameengine/SceneGraph/SConscript
@@ -4,6 +4,7 @@ sg_scenegraph_env = Environment()
Import ('cflags')
Import ('cxxflags')
Import ('defines')
+Import ('user_options_dict')
sg_scenegraph_env.Append (CCFLAGS = cflags)
sg_scenegraph_env.Append (CXXFLAGS = cxxflags)
sg_scenegraph_env.Append (CPPDEFINES = defines)
@@ -17,4 +18,4 @@ sg_scenegraph_env.Append (CPPPATH=['.',
'#intern/moto/include'
])
-sg_scenegraph_env.Library (target='#/lib/SG_SceneGraph', source=source_files)
+sg_scenegraph_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/SG_SceneGraph', source=source_files)