diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-03-02 20:05:54 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-03-02 20:05:54 +0400 |
commit | 7bbf4b78313df9f6d2c760b527eb36a5d0418b82 (patch) | |
tree | ace55a086362cf5b35174d55442322a793dd32c1 /source/gameengine/SceneGraph/SG_Controller.cpp | |
parent | c8636ca3dd8bde1cc548ef21fb7a1fd304799164 (diff) |
style cleanup
- spelling - turns out we had tessellation spelt wrong all over.
- use \directive for doxy (not @directive)
- remove BLI_sparsemap.h - was from bmesh merge IIRC but entire file commented and not used.
Diffstat (limited to 'source/gameengine/SceneGraph/SG_Controller.cpp')
-rw-r--r-- | source/gameengine/SceneGraph/SG_Controller.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/source/gameengine/SceneGraph/SG_Controller.cpp b/source/gameengine/SceneGraph/SG_Controller.cpp index 5299c865992..07c89dd7af4 100644 --- a/source/gameengine/SceneGraph/SG_Controller.cpp +++ b/source/gameengine/SceneGraph/SG_Controller.cpp @@ -1,5 +1,4 @@ /* - * @file SG_Controller.cpp * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or @@ -30,7 +29,6 @@ * \ingroup bgesg */ - #include "SG_Controller.h" void @@ -46,5 +44,3 @@ ClearObject( ){ m_pObject = NULL; } - - |