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authorCampbell Barton <ideasman42@gmail.com>2012-03-02 20:05:54 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-03-02 20:05:54 +0400
commit7bbf4b78313df9f6d2c760b527eb36a5d0418b82 (patch)
treeace55a086362cf5b35174d55442322a793dd32c1 /source/gameengine/SceneGraph/SG_Controller.h
parentc8636ca3dd8bde1cc548ef21fb7a1fd304799164 (diff)
style cleanup
- spelling - turns out we had tessellation spelt wrong all over. - use \directive for doxy (not @directive) - remove BLI_sparsemap.h - was from bmesh merge IIRC but entire file commented and not used.
Diffstat (limited to 'source/gameengine/SceneGraph/SG_Controller.h')
-rw-r--r--source/gameengine/SceneGraph/SG_Controller.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/source/gameengine/SceneGraph/SG_Controller.h b/source/gameengine/SceneGraph/SG_Controller.h
index f6361d2c992..7100debe632 100644
--- a/source/gameengine/SceneGraph/SG_Controller.h
+++ b/source/gameengine/SceneGraph/SG_Controller.h
@@ -88,12 +88,12 @@ public:
/**
* Hacky way of passing options to specific controllers
- * @param option An integer identifying the option.
- * @param value The value of this option.
- * @attention This has been placed here to give sca-elements
- * @attention some control over the controllers. This is
- * @attention necessary because the identity of the controller
- * @attention is lost on the way here.
+ * \param option An integer identifying the option.
+ * \param value The value of this option.
+ * \attention This has been placed here to give sca-elements
+ * \attention some control over the controllers. This is
+ * \attention necessary because the identity of the controller
+ * \attention is lost on the way here.
*/
virtual
void