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author | Kester Maddock <Christopher.Maddock.1@uni.massey.ac.nz> | 2004-04-24 10:40:15 +0400 |
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committer | Kester Maddock <Christopher.Maddock.1@uni.massey.ac.nz> | 2004-04-24 10:40:15 +0400 |
commit | 63048b6cf4358dc9231e0704e03e0f8d5729a174 (patch) | |
tree | 33a1047d2d9007021a78ab2c2fbb8fc5d06727c5 /source/gameengine/SceneGraph/SG_Controller.h | |
parent | a46f456e92b14d986022b301757a7bad3c4c76b5 (diff) |
Synchronise game engine with Tuhopuu2 tree.
Diffstat (limited to 'source/gameengine/SceneGraph/SG_Controller.h')
-rw-r--r-- | source/gameengine/SceneGraph/SG_Controller.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/gameengine/SceneGraph/SG_Controller.h b/source/gameengine/SceneGraph/SG_Controller.h index 3fd4a7f47cd..b5bb6943479 100644 --- a/source/gameengine/SceneGraph/SG_Controller.h +++ b/source/gameengine/SceneGraph/SG_Controller.h @@ -37,6 +37,9 @@ #include "SG_IObject.h" +/** + * A scenegraph controller + */ class SG_Controller { public: |