diff options
author | Campbell Barton <ideasman42@gmail.com> | 2011-09-03 06:15:49 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2011-09-03 06:15:49 +0400 |
commit | 0cd5dce245762b3fb3fd195dde3bd9ddaeb48970 (patch) | |
tree | 7e7f9033dababa306b7fa0265c7ef7e38dd7dc3e /source/gameengine/SceneGraph/SG_IObject.h | |
parent | 8e3d1084b2a73aaa308ceda7a2e777e3d1990690 (diff) |
whitespace edits
Diffstat (limited to 'source/gameengine/SceneGraph/SG_IObject.h')
-rw-r--r-- | source/gameengine/SceneGraph/SG_IObject.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/SceneGraph/SG_IObject.h b/source/gameengine/SceneGraph/SG_IObject.h index c42935bc487..8c0159fe8d4 100644 --- a/source/gameengine/SceneGraph/SG_IObject.h +++ b/source/gameengine/SceneGraph/SG_IObject.h @@ -194,7 +194,7 @@ public: /** * Clear the array of pointers to controllers associated with * this node. This does not delete the controllers themselves! - * This should be used very carefully to avoid memory + * This should be used very carefully to avoid memory * leaks. */ |