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authorDaniel Genrich <daniel.genrich@gmx.net>2012-08-26 17:34:17 +0400
committerDaniel Genrich <daniel.genrich@gmx.net>2012-08-26 17:34:17 +0400
commitb61abd4fe0da70ce52acf29c065df2af68e2eabe (patch)
tree67eb2668ca92240580a62f4358f7bc464c938b2e /source/gameengine/SceneGraph/SG_ParentRelation.h
parent43bb431548436b6b1699f795acd107de0f6b86a8 (diff)
parent25a925ceabb9987c0204df32200b664dcc1aaf44 (diff)
Merge from trunk r49908-r50219smoke2
Diffstat (limited to 'source/gameengine/SceneGraph/SG_ParentRelation.h')
-rw-r--r--source/gameengine/SceneGraph/SG_ParentRelation.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/SceneGraph/SG_ParentRelation.h b/source/gameengine/SceneGraph/SG_ParentRelation.h
index 925c0ed2766..4478ed11bc1 100644
--- a/source/gameengine/SceneGraph/SG_ParentRelation.h
+++ b/source/gameengine/SceneGraph/SG_ParentRelation.h
@@ -82,7 +82,7 @@ public :
* You must provide a way of duplicating an
* instance of an SG_ParentRelation. This should
* return a pointer to a new duplicate allocated
- * on the heap. Responsibilty for deleting the
+ * on the heap. Responsibility for deleting the
* duplicate resides with the caller of this method.
*/