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author | Nathan Letwory <nathan@letworyinteractive.com> | 2011-02-25 16:39:04 +0300 |
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committer | Nathan Letwory <nathan@letworyinteractive.com> | 2011-02-25 16:39:04 +0300 |
commit | b188223ee42347be4a85d6451e7ac0ec5877872d (patch) | |
tree | e7e931341a635935d984e65c40cac087a191958b /source/gameengine/SceneGraph/SG_ParentRelation.h | |
parent | 2d3209c4b3e2ba3b7f9e51d83028901ba912b678 (diff) |
doxygen: gameengine/SceneGraph tagged.
Diffstat (limited to 'source/gameengine/SceneGraph/SG_ParentRelation.h')
-rw-r--r-- | source/gameengine/SceneGraph/SG_ParentRelation.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/SceneGraph/SG_ParentRelation.h b/source/gameengine/SceneGraph/SG_ParentRelation.h index 52e41803185..577e3a5c26c 100644 --- a/source/gameengine/SceneGraph/SG_ParentRelation.h +++ b/source/gameengine/SceneGraph/SG_ParentRelation.h @@ -32,7 +32,7 @@ * \ingroup bgesg * @page SG_ParentRelationPage SG_ParentRelation - * @section + * @section SG_ParentRelationSection SG_ParentRelation * * This is an abstract interface class to the Scene Graph library. * It allows you to specify how child nodes react to parent nodes. |