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author | Campbell Barton <ideasman42@gmail.com> | 2012-08-25 03:22:34 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-08-25 03:22:34 +0400 |
commit | ed0489bb6ed0f711aed90f4e903eb862bae4ff1a (patch) | |
tree | 581cbff2793d8b3afd2b05191f087dd3efb1d1bc /source/gameengine/SceneGraph/SG_ParentRelation.h | |
parent | 3da7e0f3bf04d2814b13a395527f450916eebe1f (diff) |
style cleanup: also spelling
Diffstat (limited to 'source/gameengine/SceneGraph/SG_ParentRelation.h')
-rw-r--r-- | source/gameengine/SceneGraph/SG_ParentRelation.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/SceneGraph/SG_ParentRelation.h b/source/gameengine/SceneGraph/SG_ParentRelation.h index 925c0ed2766..4478ed11bc1 100644 --- a/source/gameengine/SceneGraph/SG_ParentRelation.h +++ b/source/gameengine/SceneGraph/SG_ParentRelation.h @@ -82,7 +82,7 @@ public : * You must provide a way of duplicating an * instance of an SG_ParentRelation. This should * return a pointer to a new duplicate allocated - * on the heap. Responsibilty for deleting the + * on the heap. Responsibility for deleting the * duplicate resides with the caller of this method. */ |