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authorNathan Letwory <nathan@letworyinteractive.com>2011-02-25 16:39:04 +0300
committerNathan Letwory <nathan@letworyinteractive.com>2011-02-25 16:39:04 +0300
commitb188223ee42347be4a85d6451e7ac0ec5877872d (patch)
treee7e931341a635935d984e65c40cac087a191958b /source/gameengine/SceneGraph/SG_ParentRelation.h
parent2d3209c4b3e2ba3b7f9e51d83028901ba912b678 (diff)
doxygen: gameengine/SceneGraph tagged.
Diffstat (limited to 'source/gameengine/SceneGraph/SG_ParentRelation.h')
-rw-r--r--source/gameengine/SceneGraph/SG_ParentRelation.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/SceneGraph/SG_ParentRelation.h b/source/gameengine/SceneGraph/SG_ParentRelation.h
index 52e41803185..577e3a5c26c 100644
--- a/source/gameengine/SceneGraph/SG_ParentRelation.h
+++ b/source/gameengine/SceneGraph/SG_ParentRelation.h
@@ -32,7 +32,7 @@
* \ingroup bgesg
* @page SG_ParentRelationPage SG_ParentRelation
- * @section
+ * @section SG_ParentRelationSection SG_ParentRelation
*
* This is an abstract interface class to the Scene Graph library.
* It allows you to specify how child nodes react to parent nodes.