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author | Campbell Barton <ideasman42@gmail.com> | 2012-03-01 16:20:18 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-03-01 16:20:18 +0400 |
commit | ea13ec1699bcf59960daa57fd2cd9d24e195a71b (patch) | |
tree | 8f3b48f2b535426b425388181ed0b9a598ca2d06 /source/gameengine/SceneGraph/SG_Spatial.h | |
parent | 6a36b6249b8dc5bd0f60572fdbc2e42e79c14981 (diff) |
Spelling Cleanup
Diffstat (limited to 'source/gameengine/SceneGraph/SG_Spatial.h')
-rw-r--r-- | source/gameengine/SceneGraph/SG_Spatial.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/SceneGraph/SG_Spatial.h b/source/gameengine/SceneGraph/SG_Spatial.h index 085c2d12267..32f91103369 100644 --- a/source/gameengine/SceneGraph/SG_Spatial.h +++ b/source/gameengine/SceneGraph/SG_Spatial.h @@ -83,14 +83,14 @@ public: m_ogldirty = false; } /** - * Define the realtionship this node has with it's parent + * Define the relationship this node has with it's parent * node. You should pass an unshared instance of an SG_ParentRelation * allocated on the heap to this method. Ownership of this * instance is assumed by this class. * You may call this function several times in the lifetime * of a node to change the relationship dynamically. * You must call this method before the first call to UpdateSpatialData(). - * An assertion willl be fired at run-time in debug if this is not + * An assertion will be fired at run-time in debug if this is not * the case. * The relation is activated only if no controllers of this object * updated the coordinates of the child. |