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authorCampbell Barton <ideasman42@gmail.com>2012-02-23 14:41:31 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-02-23 14:41:31 +0400
commitb8e019d8396ed102323df234df8b1cc6b35712a1 (patch)
tree64f4fdb413336113b8c92198097831941c6fc171 /source/gameengine/SceneGraph
parent3dd449ae4fbb2eb6f9eb63e9f9de61def58abe16 (diff)
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
Diffstat (limited to 'source/gameengine/SceneGraph')
-rw-r--r--source/gameengine/SceneGraph/SG_Controller.h6
-rw-r--r--source/gameengine/SceneGraph/SG_DList.h6
-rw-r--r--source/gameengine/SceneGraph/SG_IObject.h6
-rw-r--r--source/gameengine/SceneGraph/SG_Node.h6
-rw-r--r--source/gameengine/SceneGraph/SG_ParentRelation.h4
-rw-r--r--source/gameengine/SceneGraph/SG_QList.h6
-rw-r--r--source/gameengine/SceneGraph/SG_Spatial.h6
7 files changed, 20 insertions, 20 deletions
diff --git a/source/gameengine/SceneGraph/SG_Controller.h b/source/gameengine/SceneGraph/SG_Controller.h
index dd4ed0755cb..f6361d2c992 100644
--- a/source/gameengine/SceneGraph/SG_Controller.h
+++ b/source/gameengine/SceneGraph/SG_Controller.h
@@ -32,8 +32,8 @@
* \ingroup bgesg
*/
-#ifndef __SG_CONTROLLER_H
-#define __SG_CONTROLLER_H
+#ifndef __SG_CONTROLLER_H__
+#define __SG_CONTROLLER_H__
#include "SG_IObject.h"
@@ -124,5 +124,5 @@ protected:
};
-#endif //__SG_CONTROLLER_H
+#endif //__SG_CONTROLLER_H__
diff --git a/source/gameengine/SceneGraph/SG_DList.h b/source/gameengine/SceneGraph/SG_DList.h
index c4c71ca859f..90e3226f227 100644
--- a/source/gameengine/SceneGraph/SG_DList.h
+++ b/source/gameengine/SceneGraph/SG_DList.h
@@ -29,8 +29,8 @@
* \ingroup bgesg
*/
-#ifndef __SG_DLIST
-#define __SG_DLIST
+#ifndef __SG_DLIST_H__
+#define __SG_DLIST_H__
#include <stdlib.h>
@@ -250,5 +250,5 @@ public:
};
-#endif //__SG_DLIST
+#endif //__SG_DLIST_H__
diff --git a/source/gameengine/SceneGraph/SG_IObject.h b/source/gameengine/SceneGraph/SG_IObject.h
index 764d92b6fd1..df14631d0d9 100644
--- a/source/gameengine/SceneGraph/SG_IObject.h
+++ b/source/gameengine/SceneGraph/SG_IObject.h
@@ -29,8 +29,8 @@
* \ingroup bgesg
*/
-#ifndef __SG_IOBJECT
-#define __SG_IOBJECT
+#ifndef __SG_IOBJECT_H__
+#define __SG_IOBJECT_H__
#include "SG_QList.h"
#include <vector>
@@ -373,5 +373,5 @@ public:
#endif
};
-#endif //__SG_IOBJECT
+#endif //__SG_IOBJECT_H__
diff --git a/source/gameengine/SceneGraph/SG_Node.h b/source/gameengine/SceneGraph/SG_Node.h
index ad4c35198f8..d1991537cf9 100644
--- a/source/gameengine/SceneGraph/SG_Node.h
+++ b/source/gameengine/SceneGraph/SG_Node.h
@@ -29,8 +29,8 @@
* \ingroup bgesg
*/
-#ifndef __SG_NODE_H
-#define __SG_NODE_H
+#ifndef __SG_NODE_H__
+#define __SG_NODE_H__
#include "SG_Spatial.h"
#include <vector>
@@ -277,5 +277,5 @@ public:
#endif
};
-#endif //__SG_NODE_H
+#endif //__SG_NODE_H__
diff --git a/source/gameengine/SceneGraph/SG_ParentRelation.h b/source/gameengine/SceneGraph/SG_ParentRelation.h
index c704146160c..07f11c87a36 100644
--- a/source/gameengine/SceneGraph/SG_ParentRelation.h
+++ b/source/gameengine/SceneGraph/SG_ParentRelation.h
@@ -49,8 +49,8 @@
*
*/
-#ifndef __SG_ParentRelation_h
-#define __SG_ParentRelation_h
+#ifndef __SG_PARENTRELATION_H__
+#define __SG_PARENTRELATION_H__
class SG_Spatial;
diff --git a/source/gameengine/SceneGraph/SG_QList.h b/source/gameengine/SceneGraph/SG_QList.h
index 9df8f35f3a4..e1288877b1d 100644
--- a/source/gameengine/SceneGraph/SG_QList.h
+++ b/source/gameengine/SceneGraph/SG_QList.h
@@ -29,8 +29,8 @@
* \ingroup bgesg
*/
-#ifndef __SG_QLIST
-#define __SG_QLIST
+#ifndef __SG_QLIST_H__
+#define __SG_QLIST_H__
#include "SG_DList.h"
@@ -163,5 +163,5 @@ public:
#endif
};
-#endif //__SG_QLIST
+#endif //__SG_QLIST_H__
diff --git a/source/gameengine/SceneGraph/SG_Spatial.h b/source/gameengine/SceneGraph/SG_Spatial.h
index 3f2f66c0e1c..085c2d12267 100644
--- a/source/gameengine/SceneGraph/SG_Spatial.h
+++ b/source/gameengine/SceneGraph/SG_Spatial.h
@@ -29,8 +29,8 @@
* \ingroup bgesg
*/
-#ifndef __SG_SPATIAL_H
-#define __SG_SPATIAL_H
+#ifndef __SG_SPATIAL_H__
+#define __SG_SPATIAL_H__
#include <MT_Vector3.h>
#include <MT_Point3.h>
@@ -293,5 +293,5 @@ public:
#endif
};
-#endif //__SG_SPATIAL_H
+#endif //__SG_SPATIAL_H__