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authorCampbell Barton <ideasman42@gmail.com>2012-08-25 03:22:34 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-08-25 03:22:34 +0400
commited0489bb6ed0f711aed90f4e903eb862bae4ff1a (patch)
tree581cbff2793d8b3afd2b05191f087dd3efb1d1bc /source/gameengine/SceneGraph
parent3da7e0f3bf04d2814b13a395527f450916eebe1f (diff)
style cleanup: also spelling
Diffstat (limited to 'source/gameengine/SceneGraph')
-rw-r--r--source/gameengine/SceneGraph/SG_ParentRelation.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/SceneGraph/SG_ParentRelation.h b/source/gameengine/SceneGraph/SG_ParentRelation.h
index 925c0ed2766..4478ed11bc1 100644
--- a/source/gameengine/SceneGraph/SG_ParentRelation.h
+++ b/source/gameengine/SceneGraph/SG_ParentRelation.h
@@ -82,7 +82,7 @@ public :
* You must provide a way of duplicating an
* instance of an SG_ParentRelation. This should
* return a pointer to a new duplicate allocated
- * on the heap. Responsibilty for deleting the
+ * on the heap. Responsibility for deleting the
* duplicate resides with the caller of this method.
*/