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authorCampbell Barton <ideasman42@gmail.com>2012-03-01 16:20:18 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-03-01 16:20:18 +0400
commitea13ec1699bcf59960daa57fd2cd9d24e195a71b (patch)
tree8f3b48f2b535426b425388181ed0b9a598ca2d06 /source/gameengine/SceneGraph
parent6a36b6249b8dc5bd0f60572fdbc2e42e79c14981 (diff)
Spelling Cleanup
Diffstat (limited to 'source/gameengine/SceneGraph')
-rw-r--r--source/gameengine/SceneGraph/SG_Node.h2
-rw-r--r--source/gameengine/SceneGraph/SG_Spatial.h4
2 files changed, 3 insertions, 3 deletions
diff --git a/source/gameengine/SceneGraph/SG_Node.h b/source/gameengine/SceneGraph/SG_Node.h
index d1991537cf9..48bbe943892 100644
--- a/source/gameengine/SceneGraph/SG_Node.h
+++ b/source/gameengine/SceneGraph/SG_Node.h
@@ -81,7 +81,7 @@ public:
);
/**
- * Return true if the node is the ancessor of child
+ * Return true if the node is the ancestor of child
*/
bool
IsAncessor(
diff --git a/source/gameengine/SceneGraph/SG_Spatial.h b/source/gameengine/SceneGraph/SG_Spatial.h
index 085c2d12267..32f91103369 100644
--- a/source/gameengine/SceneGraph/SG_Spatial.h
+++ b/source/gameengine/SceneGraph/SG_Spatial.h
@@ -83,14 +83,14 @@ public:
m_ogldirty = false;
}
/**
- * Define the realtionship this node has with it's parent
+ * Define the relationship this node has with it's parent
* node. You should pass an unshared instance of an SG_ParentRelation
* allocated on the heap to this method. Ownership of this
* instance is assumed by this class.
* You may call this function several times in the lifetime
* of a node to change the relationship dynamically.
* You must call this method before the first call to UpdateSpatialData().
- * An assertion willl be fired at run-time in debug if this is not
+ * An assertion will be fired at run-time in debug if this is not
* the case.
* The relation is activated only if no controllers of this object
* updated the coordinates of the child.