diff options
author | Kent Mein <mein@cs.umn.edu> | 2007-06-26 00:15:36 +0400 |
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committer | Kent Mein <mein@cs.umn.edu> | 2007-06-26 00:15:36 +0400 |
commit | 22ef0daefd5ea9e71131050eb724f2c894fde648 (patch) | |
tree | 9aca1628a28545a44dd0b101854681d6312fbc63 /source/gameengine/SceneGraph | |
parent | 613646b33e5fde13158a8d8644df8c97bdde2fbb (diff) |
This is patch #6825 (The patch missed a couple of them but
this should get it all.
recurse was spelled resurse in a couple of places.
Kent
Diffstat (limited to 'source/gameengine/SceneGraph')
-rw-r--r-- | source/gameengine/SceneGraph/SG_Node.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/SceneGraph/SG_Node.h b/source/gameengine/SceneGraph/SG_Node.h index ef5af717d60..7ba13cc0a87 100644 --- a/source/gameengine/SceneGraph/SG_Node.h +++ b/source/gameengine/SceneGraph/SG_Node.h @@ -173,7 +173,7 @@ public: void SetSimulatedTime( double time, - bool resurse + bool recurse ); /** |