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authorKent Mein <mein@cs.umn.edu>2007-06-26 00:15:36 +0400
committerKent Mein <mein@cs.umn.edu>2007-06-26 00:15:36 +0400
commit22ef0daefd5ea9e71131050eb724f2c894fde648 (patch)
tree9aca1628a28545a44dd0b101854681d6312fbc63 /source/gameengine/SceneGraph
parent613646b33e5fde13158a8d8644df8c97bdde2fbb (diff)
This is patch #6825 (The patch missed a couple of them but
this should get it all. recurse was spelled resurse in a couple of places. Kent
Diffstat (limited to 'source/gameengine/SceneGraph')
-rw-r--r--source/gameengine/SceneGraph/SG_Node.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/SceneGraph/SG_Node.h b/source/gameengine/SceneGraph/SG_Node.h
index ef5af717d60..7ba13cc0a87 100644
--- a/source/gameengine/SceneGraph/SG_Node.h
+++ b/source/gameengine/SceneGraph/SG_Node.h
@@ -173,7 +173,7 @@ public:
void
SetSimulatedTime(
double time,
- bool resurse
+ bool recurse
);
/**