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authorCampbell Barton <ideasman42@gmail.com>2008-06-14 21:12:49 +0400
committerCampbell Barton <ideasman42@gmail.com>2008-06-14 21:12:49 +0400
commitfc7a83b458811883b01e948a37e6177ae96602db (patch)
tree8188c60e419df90e1f0c699c2d227e3d6290ae7a /source/gameengine/SceneGraph
parent9c2bf9bdbcc23bb008af543b4fbbdf7c33d0decd (diff)
Added access for adjusting timeOffset value at runtime, used for apricot (Franky climbing walls)
Diffstat (limited to 'source/gameengine/SceneGraph')
-rw-r--r--source/gameengine/SceneGraph/SG_Node.cpp11
-rw-r--r--source/gameengine/SceneGraph/SG_Node.h8
-rw-r--r--source/gameengine/SceneGraph/SG_ParentRelation.h10
-rw-r--r--source/gameengine/SceneGraph/SG_Spatial.cpp7
-rw-r--r--source/gameengine/SceneGraph/SG_Spatial.h4
5 files changed, 40 insertions, 0 deletions
diff --git a/source/gameengine/SceneGraph/SG_Node.cpp b/source/gameengine/SceneGraph/SG_Node.cpp
index ff9a9f7f371..4e90d7c4653 100644
--- a/source/gameengine/SceneGraph/SG_Node.cpp
+++ b/source/gameengine/SceneGraph/SG_Node.cpp
@@ -159,6 +159,17 @@ IsVertexParent()
return false;
}
+ bool
+SG_Node::
+IsSlowParent()
+{
+ if (m_parent_relation)
+ {
+ return m_parent_relation->IsSlowRelation();
+ }
+ return false;
+}
+
void
SG_Node::
DisconnectFromParent(
diff --git a/source/gameengine/SceneGraph/SG_Node.h b/source/gameengine/SceneGraph/SG_Node.h
index 5cf24de68f3..f86e3046d93 100644
--- a/source/gameengine/SceneGraph/SG_Node.h
+++ b/source/gameengine/SceneGraph/SG_Node.h
@@ -159,6 +159,14 @@ public:
bool
IsVertexParent(
) ;
+
+ /**
+ * Return slow parent status.
+ */
+
+ bool
+ IsSlowParent(
+ ) ;
/**
* Update the spatial data of this node. Iterate through
diff --git a/source/gameengine/SceneGraph/SG_ParentRelation.h b/source/gameengine/SceneGraph/SG_ParentRelation.h
index 9d360d1c274..6507cb98519 100644
--- a/source/gameengine/SceneGraph/SG_ParentRelation.h
+++ b/source/gameengine/SceneGraph/SG_ParentRelation.h
@@ -99,6 +99,16 @@ public :
) {
return false;
}
+
+ /**
+ * Need this to see if we are able to adjust time-offset from the python api
+ */
+ virtual
+ bool
+ IsSlowRelation(
+ ) {
+ return false;
+ }
protected :
/**
diff --git a/source/gameengine/SceneGraph/SG_Spatial.cpp b/source/gameengine/SceneGraph/SG_Spatial.cpp
index 18049592977..5ba116e59db 100644
--- a/source/gameengine/SceneGraph/SG_Spatial.cpp
+++ b/source/gameengine/SceneGraph/SG_Spatial.cpp
@@ -87,6 +87,13 @@ SG_Spatial::
delete (m_parent_relation);
}
+ SG_ParentRelation *
+SG_Spatial::
+GetParentRelation(
+){
+ return m_parent_relation;
+}
+
void
SG_Spatial::
SetParentRelation(
diff --git a/source/gameengine/SceneGraph/SG_Spatial.h b/source/gameengine/SceneGraph/SG_Spatial.h
index a70784472a7..28848b0f933 100644
--- a/source/gameengine/SceneGraph/SG_Spatial.h
+++ b/source/gameengine/SceneGraph/SG_Spatial.h
@@ -83,6 +83,10 @@ public:
SetParentRelation(
SG_ParentRelation *relation
);
+
+ SG_ParentRelation *
+ GetParentRelation(
+ );
/**