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authorCampbell Barton <ideasman42@gmail.com>2012-03-09 23:17:19 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-03-09 23:17:19 +0400
commit80dca0a06d35fd405a708953e594abfdf6d03ff7 (patch)
tree88822cef8f980b460ce76371bd6944372fd5fe9d /source/gameengine/VideoTexture/BlendType.h
parent36b2f4a009000e445c5fd4962f9a9122fd084d95 (diff)
style cleanup: consistent names for header guards.
Diffstat (limited to 'source/gameengine/VideoTexture/BlendType.h')
-rw-r--r--source/gameengine/VideoTexture/BlendType.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/VideoTexture/BlendType.h b/source/gameengine/VideoTexture/BlendType.h
index 22f0cd769d3..0131cc61c44 100644
--- a/source/gameengine/VideoTexture/BlendType.h
+++ b/source/gameengine/VideoTexture/BlendType.h
@@ -24,8 +24,8 @@ http://www.gnu.org/copyleft/lesser.txt.
* \ingroup bgevideotex
*/
-#ifndef BLENDTYPE_H
-#define BLENDTYPE_H
+#ifndef __BLENDTYPE_H__
+#define __BLENDTYPE_H__
/// class allows check type of blender python object and access its contained object