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authorCampbell Barton <ideasman42@gmail.com>2011-08-27 07:25:02 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-08-27 07:25:02 +0400
commitc96f28a718b0c94b52781cc91d384d2aeedf8c02 (patch)
treed164435bb63ce61131d8689a3cbbdfda65a4c9c4 /source/gameengine/VideoTexture/Exception.cpp
parent69260601851bfcf1193b95950e37abf1d662b0a4 (diff)
- use %u rather tham %d for unsigned ints in string formatting funcs.
- replace (strlen(str) == 0) with str[0]=='\0'
Diffstat (limited to 'source/gameengine/VideoTexture/Exception.cpp')
-rw-r--r--source/gameengine/VideoTexture/Exception.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/VideoTexture/Exception.cpp b/source/gameengine/VideoTexture/Exception.cpp
index 8c8258585a5..fc316f1c3f0 100644
--- a/source/gameengine/VideoTexture/Exception.cpp
+++ b/source/gameengine/VideoTexture/Exception.cpp
@@ -105,7 +105,7 @@ Exception::Exception (ExceptionID & expID, RESULT rslt, const char * fil, int li
: m_expID (&expID), m_hRslt (rslt)
{
// set file and line
- if (strlen(fil) > 0 || lin > 0)
+ if (fil[0] != '\0' || lin > 0)
setFileLine (fil, lin);
}