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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2008-11-13 00:16:53 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2008-11-13 00:16:53 +0300
commitbdfe7d89e2f1292644577972c716931b4ce3c6c3 (patch)
treed00eb50b749cb001e2b08272c91791e66740b05d /source/gameengine/VideoTexture/FilterBase.cpp
parent78a1c27c4a6abe0ed31ca93ad21910f3df04da56 (diff)
parent7e4db234cee71ead34ee81a12e27da4bd548eb4b (diff)
Merge of trunk into blender 2.5:
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r12987:17416 Issues: * GHOST/X11 had conflicting changes. Some code was added in 2.5, which was later added in trunk also, but reverted partially, specifically revision 16683. I have left out this reversion in the 2.5 branch since I think it is needed there. http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16683 * Scons had various conflicting changes, I decided to go with trunk version for everything except priorities and some library renaming. * In creator.c, there were various fixes and fixes for fixes related to the -w -W and -p options. In 2.5 -w and -W is not coded yet, and -p is done differently. Since this is changed so much, and I don't think those fixes would be needed in 2.5, I've left them out. * Also in creator.c: there was code for a python bugfix where the screen was not initialized when running with -P. The code that initializes the screen there I had to disable, that can't work in 2.5 anymore but left it commented as a reminder. Further I had to disable some new function calls. using src/ and python/, as was done already in this branch, disabled function calls: * bpath.c: error reporting * BME_conversions.c: editmesh conversion functions. * SHD_dynamic: disabled almost completely, there is no python/. * KX_PythonInit.cpp and Ketsji/ build files: Mathutils is not there, disabled. * text.c: clipboard copy call. * object.c: OB_SUPPORT_MATERIAL. * DerivedMesh.c and subsurf_ccg, stipple_quarttone. Still to be done: * Go over files and functions that were moved to a different location but could still use changes that were done in trunk.
Diffstat (limited to 'source/gameengine/VideoTexture/FilterBase.cpp')
-rw-r--r--source/gameengine/VideoTexture/FilterBase.cpp150
1 files changed, 150 insertions, 0 deletions
diff --git a/source/gameengine/VideoTexture/FilterBase.cpp b/source/gameengine/VideoTexture/FilterBase.cpp
new file mode 100644
index 00000000000..b0112cd355b
--- /dev/null
+++ b/source/gameengine/VideoTexture/FilterBase.cpp
@@ -0,0 +1,150 @@
+/* $Id$
+-----------------------------------------------------------------------------
+This source file is part of VideoTexture library
+
+Copyright (c) 2007 The Zdeno Ash Miklas
+
+This program is free software; you can redistribute it and/or modify it under
+the terms of the GNU Lesser General Public License as published by the Free Software
+Foundation; either version 2 of the License, or (at your option) any later
+version.
+
+This program is distributed in the hope that it will be useful, but WITHOUT
+ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along with
+this program; if not, write to the Free Software Foundation, Inc., 59 Temple
+Place - Suite 330, Boston, MA 02111-1307, USA, or go to
+http://www.gnu.org/copyleft/lesser.txt.
+-----------------------------------------------------------------------------
+*/
+
+#include "FilterBase.h"
+
+#include <PyObjectPlus.h>
+#include <structmember.h>
+
+
+// FilterBase class implementation
+
+// constructor
+FilterBase::FilterBase (void) : m_previous(NULL) {}
+
+
+// destructor
+FilterBase::~FilterBase (void)
+{
+ // release Python objects, if not released yet
+ release();
+}
+
+
+// release python objects
+void FilterBase::release (void)
+{
+ // release previous filter object
+ setPrevious(NULL);
+}
+
+
+// set new previous filter
+void FilterBase::setPrevious (PyFilter * filt, bool useRefCnt)
+{
+ // if reference counting has to be used
+ if (useRefCnt)
+ {
+ // reference new filter
+ if (filt != NULL) Py_INCREF(filt);
+ // release old filter
+ Py_XDECREF(m_previous);
+ }
+ // set new previous filter
+ m_previous = filt;
+}
+
+
+// find first filter
+FilterBase * FilterBase::findFirst (void)
+{
+ // find first filter in chain
+ FilterBase * frst;
+ for (frst = this; frst->m_previous != NULL; frst = frst->m_previous->m_filter);
+ // set first filter
+ return frst;
+}
+
+
+
+// list offilter types
+PyTypeList pyFilterTypes;
+
+
+
+// functions for python interface
+
+
+// object allocation
+PyObject * Filter_allocNew (PyTypeObject * type, PyObject * args, PyObject * kwds)
+{
+ // allocate object
+ PyFilter * self = reinterpret_cast<PyFilter*>(type->tp_alloc(type, 0));
+ // initialize object structure
+ self->m_filter = NULL;
+ // return allocated object
+ return reinterpret_cast<PyObject*>(self);
+}
+
+// object deallocation
+void Filter_dealloc (PyFilter * self)
+{
+ // release object attributes
+ if (self->m_filter != NULL)
+ {
+ self->m_filter->release();
+ delete self->m_filter;
+ self->m_filter = NULL;
+ }
+}
+
+
+// get previous pixel filter object
+PyObject * Filter_getPrevious (PyFilter * self, void * closure)
+{
+ // if filter object is available
+ if (self->m_filter != NULL)
+ {
+ // pixel filter object
+ PyObject * filt = reinterpret_cast<PyObject*>(self->m_filter->getPrevious());
+ // if filter is present
+ if (filt != NULL)
+ {
+ // return it
+ Py_INCREF(filt);
+ return filt;
+ }
+ }
+ // otherwise return none
+ Py_RETURN_NONE;
+}
+
+
+// set previous pixel filter object
+int Filter_setPrevious (PyFilter * self, PyObject * value, void * closure)
+{
+ // if filter object is available
+ if (self->m_filter != NULL)
+ {
+ // check new value
+ if (value == NULL || !pyFilterTypes.in(value->ob_type))
+ {
+ // report value error
+ PyErr_SetString(PyExc_TypeError, "Invalid type of value");
+ return -1;
+ }
+ // set new value
+ self->m_filter->setPrevious(reinterpret_cast<PyFilter*>(value));
+ }
+ // return success
+ return 0;
+}