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authorNathan Vegdahl <cessen@cessen.com>2012-11-21 05:51:31 +0400
committerNathan Vegdahl <cessen@cessen.com>2012-11-21 05:51:31 +0400
commit387bb73e4343be164f167565cefebbee613cdb7b (patch)
tree224b9dd55d6d9f5a95e658a8019c1adbd36f2300 /source/gameengine/VideoTexture/FilterBlueScreen.cpp
parent8c4fa687e07d90c4ca7dfec066135ec0cfd2ea28 (diff)
Change edge loop select and edge ring select to be consistent with
other selection operators. Instead of having only a single "extend" option which causes the selection to toggle, there are now three options: - extend: adds to selection - deselect: removes from selection - toggle: toggles the selection The default keymap is adjusted to have identical behavior as before, using these new options, so end-users shouldn't experience any difference.
Diffstat (limited to 'source/gameengine/VideoTexture/FilterBlueScreen.cpp')
0 files changed, 0 insertions, 0 deletions