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author | Campbell Barton <ideasman42@gmail.com> | 2011-01-09 17:30:16 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2011-01-09 17:30:16 +0300 |
commit | 0660078b8bb5eac6f81bd352505dc6f7d72e06c1 (patch) | |
tree | 5b30411aefe8827f358883b2ea21300152ea07c5 /source/gameengine/VideoTexture/FilterBlueScreen.cpp | |
parent | 99e203dbd46237c204fa697374e21769473955f5 (diff) |
mathutils matrix initialization now matches other mathutils types.
(should have made this change along with the others).
Matrix([1, 2], [3, 4]) --> Matrix(([1, 2], [3, 4]))
This is so adding initialization args works right.
Also simplify initialization code (re-use slice assignment).
Diffstat (limited to 'source/gameengine/VideoTexture/FilterBlueScreen.cpp')
0 files changed, 0 insertions, 0 deletions