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authorCampbell Barton <ideasman42@gmail.com>2013-03-25 06:41:30 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-03-25 06:41:30 +0400
commite1a54214bbed9b32e1aee0e849ae654c495afa80 (patch)
treea95eaa2b98e7baa7e91fa34db46571e531b1cfb3 /source/gameengine/VideoTexture/FilterColor.cpp
parent153eea5f23e2f0060d89a701ddd9b48085fc6070 (diff)
code cleanup:
- remove unused defines. - quiet some shadow warnings. - bevel, ifdef out some asserts that are too common. - style
Diffstat (limited to 'source/gameengine/VideoTexture/FilterColor.cpp')
-rw-r--r--source/gameengine/VideoTexture/FilterColor.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/VideoTexture/FilterColor.cpp b/source/gameengine/VideoTexture/FilterColor.cpp
index e4101b5587d..5efb59efe4c 100644
--- a/source/gameengine/VideoTexture/FilterColor.cpp
+++ b/source/gameengine/VideoTexture/FilterColor.cpp
@@ -130,7 +130,7 @@ static PyObject *getMatrix (PyFilter *self, void *closure)
}
// set color matrix
-static int setMatrix (PyFilter *self, PyObject *value, void *closure)
+static int setMatrix(PyFilter *self, PyObject *value, void *closure)
{
// matrix to store items
ColorMatrix mat;
@@ -263,7 +263,7 @@ static PyObject *getLevels (PyFilter *self, void *closure)
}
// set color levels
-static int setLevels (PyFilter *self, PyObject *value, void *closure)
+static int setLevels(PyFilter *self, PyObject *value, void *closure)
{
// matrix to store items
ColorLevel lev;