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authorCampbell Barton <ideasman42@gmail.com>2012-03-03 15:45:08 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-03-03 15:45:08 +0400
commit9d49fa0e6373d78c794e8472ed3f527392dfabcd (patch)
treefdbbdad43aa2c0ed8983721351b26f94e06e7c78 /source/gameengine/VideoTexture/ImageBuff.cpp
parent1f928833f3677fa47a10099205c9f7ffa9adfadb (diff)
style cleanup - spelling corrections & update some incorrect comments.
Diffstat (limited to 'source/gameengine/VideoTexture/ImageBuff.cpp')
-rw-r--r--source/gameengine/VideoTexture/ImageBuff.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/VideoTexture/ImageBuff.cpp b/source/gameengine/VideoTexture/ImageBuff.cpp
index 899a9f9782e..d28babfcc90 100644
--- a/source/gameengine/VideoTexture/ImageBuff.cpp
+++ b/source/gameengine/VideoTexture/ImageBuff.cpp
@@ -324,7 +324,7 @@ static PyObject * plot (PyImage * self, PyObject * args)
if (PyArg_ParseTuple(args, "s*hhhh|h:plot", &buffer, &width, &height, &x, &y, &mode))
{
// correct decoding, verify that buffer size is correct
- // we need a continous memory buffer
+ // we need a continuous memory buffer
if (testPyBuffer(&buffer, width, height, 4))
{
getImageBuff(self)->plot((unsigned char*)buffer.buf, width, height, x, y, mode);