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authorCampbell Barton <ideasman42@gmail.com>2010-04-11 16:05:27 +0400
committerCampbell Barton <ideasman42@gmail.com>2010-04-11 16:05:27 +0400
commitfe9a22a0182689125c8147934bc20bbc86141aab (patch)
tree8eb0e68bbb59f31438bd1fec1f991b0c07af9923 /source/gameengine/VideoTexture/ImageBuff.cpp
parent4c5fe03c9fedb50b1223933337df6d4a8a43db00 (diff)
py api file rename
- prefix mathutils api. - 2 blf.c files (annoying for debugging) - py api docs ignore keying sets as with operators.
Diffstat (limited to 'source/gameengine/VideoTexture/ImageBuff.cpp')
-rw-r--r--source/gameengine/VideoTexture/ImageBuff.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/VideoTexture/ImageBuff.cpp b/source/gameengine/VideoTexture/ImageBuff.cpp
index 0bb0cf59511..926468c662e 100644
--- a/source/gameengine/VideoTexture/ImageBuff.cpp
+++ b/source/gameengine/VideoTexture/ImageBuff.cpp
@@ -128,7 +128,7 @@ void ImageBuff::clear (short width, short height, unsigned char color)
memset(m_image, color, size*4);
// and change the alpha channel
p = &((unsigned char*)m_image)[3];
- for (size; size>0; size--)
+ for (; size>0; size--)
{
*p = 0xFF;
p += 4;