diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-07-22 02:58:08 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-07-22 02:58:08 +0400 |
commit | 9b515033071b40e982ef647ee225e8afc377e0c9 (patch) | |
tree | b8906cf9d21d2441c6dd0db1b518561def3f8f1a /source/gameengine/VideoTexture/ImageRender.cpp | |
parent | 049dd8a0ffa94b0d02033877ec99172659b89d8c (diff) |
style cleanup
Diffstat (limited to 'source/gameengine/VideoTexture/ImageRender.cpp')
-rw-r--r-- | source/gameengine/VideoTexture/ImageRender.cpp | 19 |
1 files changed, 9 insertions, 10 deletions
diff --git a/source/gameengine/VideoTexture/ImageRender.cpp b/source/gameengine/VideoTexture/ImageRender.cpp index 2cc2c6efa1e..9fdd0cd393b 100644 --- a/source/gameengine/VideoTexture/ImageRender.cpp +++ b/source/gameengine/VideoTexture/ImageRender.cpp @@ -208,11 +208,11 @@ void ImageRender::Render() frustrum.x1, frustrum.x2, frustrum.y1, frustrum.y2, frustrum.camnear, frustrum.camfar); m_camera->SetProjectionMatrix(projmat); - } else if (m_camera->hasValidProjectionMatrix()) - { + } + else if (m_camera->hasValidProjectionMatrix()) { m_rasterizer->SetProjectionMatrix(m_camera->GetProjectionMatrix()); - } else - { + } + else { float lens = m_camera->GetLens(); float sensor_x = m_camera->GetSensorWidth(); float sensor_y = m_camera->GetSensorHeight(); @@ -241,8 +241,8 @@ void ImageRender::Render() projmat = m_rasterizer->GetOrthoMatrix( frustrum.x1, frustrum.x2, frustrum.y1, frustrum.y2, frustrum.camnear, frustrum.camfar); - } else - { + } + else { RAS_FramingManager::ComputeDefaultFrustum( nearfrust, farfrust, @@ -604,13 +604,12 @@ ImageRender::ImageRender (KX_Scene * scene, KX_GameObject * observer, KX_GameObj mirrorVerts.push_back(v1); mirrorVerts.push_back(v2); mirrorVerts.push_back(v3); - if (polygon->VertexCount() == 4) - { + if (polygon->VertexCount() == 4) { v4 = polygon->GetVertex(3); mirrorVerts.push_back(v4); area = normal_quad_v3(normal,(float*)v1->getXYZ(), (float*)v2->getXYZ(), (float*)v3->getXYZ(), (float*)v4->getXYZ()); - } else - { + } + else { area = normal_tri_v3(normal,(float*)v1->getXYZ(), (float*)v2->getXYZ(), (float*)v3->getXYZ()); } area = fabs(area); |