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author | Campbell Barton <ideasman42@gmail.com> | 2012-11-21 06:28:36 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-11-21 06:28:36 +0400 |
commit | 3fd388fb06e474a4e9e2f6816eb0a0b95ab433e7 (patch) | |
tree | 214a3ade3c842bc301aa6bedf7f3f826c873b2a6 /source/gameengine/VideoTexture/ImageViewport.h | |
parent | 387bb73e4343be164f167565cefebbee613cdb7b (diff) |
py api cleanup, replace use...
- PyLong_FromSsize_t --> PyLong_FromLong
- PyLong_AsSsize_t --> PyLong_AsLong
In all places except for those where python api expects PySsize_t (index lookups mainly).
- use PyBool_FromLong in a few areas of the BGE.
- fix incorrect assumption in the BGE that PySequence_Check() means PySequence_Fast_ functions can be used.
Diffstat (limited to 'source/gameengine/VideoTexture/ImageViewport.h')
-rw-r--r-- | source/gameengine/VideoTexture/ImageViewport.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/VideoTexture/ImageViewport.h b/source/gameengine/VideoTexture/ImageViewport.h index 2c2b2a26ec2..5afd4654d62 100644 --- a/source/gameengine/VideoTexture/ImageViewport.h +++ b/source/gameengine/VideoTexture/ImageViewport.h @@ -60,12 +60,12 @@ public: /// get capture size in viewport short * getCaptureSize (void) { return m_capSize; } /// set capture size in viewport - void setCaptureSize (short * size = NULL); + void setCaptureSize (short size[2] = NULL); /// get position in viewport GLint * getPosition (void) { return m_position; } /// set position in viewport - void setPosition (GLint * pos = NULL); + void setPosition (GLint pos[2] = NULL); protected: /// frame buffer rectangle |