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authorCampbell Barton <ideasman42@gmail.com>2013-03-17 22:30:31 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-03-17 22:30:31 +0400
commit16b82845eee4198b2d56aa5a5c373008f5070f7f (patch)
tree36ca4f5c95b92ecc1e568459c783debf2151c6a5 /source/gameengine/VideoTexture/PyTypeList.cpp
parente2b2d083e0cd2c738962e2a4535acdfb17f37416 (diff)
code cleanup: add 'const' to headers to quiet msvc warnings, also remove (char *) casts that aren't needed now we're on Python3.3
Diffstat (limited to 'source/gameengine/VideoTexture/PyTypeList.cpp')
-rw-r--r--source/gameengine/VideoTexture/PyTypeList.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/VideoTexture/PyTypeList.cpp b/source/gameengine/VideoTexture/PyTypeList.cpp
index 96ac1cc5b6b..99e9ae13e64 100644
--- a/source/gameengine/VideoTexture/PyTypeList.cpp
+++ b/source/gameengine/VideoTexture/PyTypeList.cpp
@@ -92,6 +92,6 @@ void PyTypeList::reg(PyObject *module)
// increase ref count
Py_INCREF((*it)->getType());
// add type to module
- PyModule_AddObject(module, (char*)(*it)->getName(), (PyObject *)(*it)->getType());
+ PyModule_AddObject(module, (*it)->getName(), (PyObject *)(*it)->getType());
}
}