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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2009-06-09 00:08:19 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2009-06-09 00:08:19 +0400
commitc8b4cf92067ffeb625aa39003baf5d8f7c3f0025 (patch)
treec6c50dbc3d90a65fca6c1ca56a93e4a57cf7e154 /source/gameengine/VideoTexture/PyTypeList.cpp
parente93db433a086a3e739c0f4026cd500f0b595b0f1 (diff)
parentd76a6f5231c015c35123d22e1f5c3ffcdfbf9bbd (diff)
2.50:
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19820:HEAD Notes: * Game and sequencer RNA, and sequencer header are now out of date a bit after changes in trunk. * I didn't know how to port these bugfixes, most likely they are not needed anymore. * Fix "duplicate strip" always increase the user count for ipo. * IPO pinning on sequencer strips was lost during Undo.
Diffstat (limited to 'source/gameengine/VideoTexture/PyTypeList.cpp')
-rw-r--r--source/gameengine/VideoTexture/PyTypeList.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/gameengine/VideoTexture/PyTypeList.cpp b/source/gameengine/VideoTexture/PyTypeList.cpp
index 6d2676dce09..2d571675dbd 100644
--- a/source/gameengine/VideoTexture/PyTypeList.cpp
+++ b/source/gameengine/VideoTexture/PyTypeList.cpp
@@ -45,7 +45,6 @@ bool PyTypeList::in (PyTypeObject * type)
/// add type to list
void PyTypeList::add (PyTypeObject * type, const char * name)
{
- PyTypeListItem * typeItem;
// if list doesn't exist, create it
if (m_list.get() == NULL)
m_list.reset(new PyTypeListType());