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authorMartin Poirier <theeth@yahoo.com>2008-11-01 20:44:12 +0300
committerMartin Poirier <theeth@yahoo.com>2008-11-01 20:44:12 +0300
commitb24c6ef70d4c6aa5b4e8539362eaa826b86343e2 (patch)
tree3fcc5e4309f143a15de6c80204445560cf2826d9 /source/gameengine/VideoTexture/SConscript
parent19cdef1f71ca862254d10ae33500dc24c35d2477 (diff)
Adding include path for numpy to sconscript. There must be a better way to do this.
Diffstat (limited to 'source/gameengine/VideoTexture/SConscript')
-rw-r--r--source/gameengine/VideoTexture/SConscript1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/gameengine/VideoTexture/SConscript b/source/gameengine/VideoTexture/SConscript
index f3fe0dab6ad..bf8d7c133ff 100644
--- a/source/gameengine/VideoTexture/SConscript
+++ b/source/gameengine/VideoTexture/SConscript
@@ -21,6 +21,7 @@ if env['OURPLATFORM'] == 'win32-vc':
cflags.append('/GR')
cflags.append('/Ox')
+incs += ' ' + env['BF_PYTHON'] + '/lib/python' + env['BF_PYTHON_VERSION'] + "/site-packages/numpy/core/include"
incs += ' ' + env['BF_PYTHON_INC']
#incs += ' ' + env['BF_OPENGL_INC']